I was personally hit for about 5k total from an invigorated Scattering Lights standing completely still to see just how much it did. (With base Spirit for a 200 rpl)
5k(And that's being generous with that number, my hp bar barely shifted down) for homing lights that are VERY easy to block, or even avoid some of them.
If you're having trouble dealing with jab I suggest using the spacebar or applying one of the many slows in the game (Those affect jab windup a lot).
I honestly feel like a majority of the issue with this thread is most complaints originate from some people not bothering to figure out how they can counter something. Instead they just want it nerfed to the ground so they don't have to worry about it.
All this will eventually lead to is an even less diversified meta because I sure wouldn't play Light rn, and I feel bad for the people who have it at the moment.
Light/Shadow should be stronger than average trees, at the cost of a higher expectation to get them. Though this is an opinion, perhaps in the future.
5k(And that's being generous with that number, my hp bar barely shifted down) for homing lights that are VERY easy to block, or even avoid some of them.
If you're having trouble dealing with jab I suggest using the spacebar or applying one of the many slows in the game (Those affect jab windup a lot).
I honestly feel like a majority of the issue with this thread is most complaints originate from some people not bothering to figure out how they can counter something. Instead they just want it nerfed to the ground so they don't have to worry about it.
All this will eventually lead to is an even less diversified meta because I sure wouldn't play Light rn, and I feel bad for the people who have it at the moment.
Light/Shadow should be stronger than average trees, at the cost of a higher expectation to get them. Though this is an opinion, perhaps in the future.