03-26-2021, 05:19 AM
(03-26-2021, 05:16 AM)ferrettamer Wrote: anecdotally i've found that skilled opponents are reliably capable of comboing pyroclasm into holy/shadow cannons and other beams fairly consistently with the 1 second stun. i dont really feel like it needs more than whatever the stun currently is (if it's 1 second), but that's from the perspective of someone getting hit by it.
Fully seconded on this. Fighting someone with pyro is oppressive even at 1 second. 2 would be game-ending if you get hit by even a single pyroclasm.
But also reduce the damage because 8k on a stun is insane.