12-25-2019, 05:34 AM
Key/Character: Lukas
Event: Blood-in Blood-out!
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Post times were reasonable.
Balance (How entertaining were the battles, and any obstacles/traps?): Lots of NPCs. Some issues with damage balancing for actual PCs, though. Once tuned down it was fine. But, the number of battles felt like a tad too much.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I enjoyed the story. Though, I personally would have appreciated a bit more interaction between PCs and event characters for an event centered more around story development than combat.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Pretty fair.
Overall: Very fun. Good storytelling.
Any other comments: Keep up DMing and you'll be a pro at Eternia style DMing.
Event: Blood-in Blood-out!
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Post times were reasonable.
Balance (How entertaining were the battles, and any obstacles/traps?): Lots of NPCs. Some issues with damage balancing for actual PCs, though. Once tuned down it was fine. But, the number of battles felt like a tad too much.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I enjoyed the story. Though, I personally would have appreciated a bit more interaction between PCs and event characters for an event centered more around story development than combat.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Pretty fair.
Overall: Very fun. Good storytelling.
Any other comments: Keep up DMing and you'll be a pro at Eternia style DMing.
![[Image: cb9dd72403b90bae3d8fc519b5bd7c95.png]](https://i.gyazo.com/cb9dd72403b90bae3d8fc519b5bd7c95.png)