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Nature Megathread #56: Spore Today gone Tomorrow (???)
#4
Sorry i dont agree with this 'nature is universally bad' and I can prong this in both an objective and subjective argument.

Objectively, nature is a tree you can sink 65 rpp into and not have a single bad spell in that investment. This is a lot better than some of the trees in the game and so nature is average at minimum without even considering other factors.

Nature also has decent hidden auras, which other trees also lack.

Does nature have bad spells? Yes. Do they deserve to be buffed? Not really tbh. Why would I say something so controversial yet so brave?

1. A lot of trees have bad spells and they deserve priority (see why below)
2. There is no obligation to buy these bad spells and nature already has a lot quantity-wise compared to some trees
3.  Most importantly. FUCK THOSE SPELLS. Nobody wants to see your roblox looking ass setting up a tower defence with mandrakes and deadly blooms and using spores like a combo homing slow to chew up people. Deadly bloom and mandrakes should be removed instantly, save -one- of them for a hidden and buff it. Spores..?

Okay fine we can buff spores. 8 damage would be fine but it should be more consistent.


Thank you for reading my hard to swallow pill.
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RE: Nature Megathread #56: Spore Today gone Tomorrow (???) - by Oyster. - 02-28-2021, 04:41 AM

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