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The Danger Setting
#15
Please respond with a post, rather than just editing the initial post which everyone will ignore once this gets to page 2. It's a continual discussion, editing your initial post after the fact is annoying. Additionally, I did read your entire post, bold of you to assume I didn't.

My personal issue with the removal of Cap1's is in regards to my very small trust for the community to self-regulate such things. It's ignorant and just plain obfuscation to imply that the community can self-manage and regulate the 'Kill' instinct some players have. It's not necessarily a bad thing to kill a character, the cycling of characters is what allows the plot to continue and branch out into new fields and topics. Thusly, having discussed the nature of how the plot moves with character death, let's move on to the danger settings themselves.

There is nothing -wrong- with an initial Cap1 danger, absolutely not. This is something that his been put into peoples mind's over their course of playing the game. The Cap0 is an expression of a players will to interact, and potentially injure the player, while allowing them to have the agency to develop from this afterwards. Being imprisoned and/or having a counter-expressive plot thrown onto you removes that agency. Some players enjoy such things, some do not. I'm not here necessarily to give my opinion on such things. I personally do not, but that's just because it's not my bag.

Forcing players to take a risk that they might not want to take will, in my opinion, cause players to opt for a cap0 restrained in their first fight, only for the admins to tell them. "No you can't do that." Even if they were just out casually gathering herbs for whatever reason, and some antag just had the raging urge to ruin someone's day. Killing/Imprisoning some random alchemist won't do anything to move the plot, and their likely to just ignore your 'makin u evil' plot. It just serves as an easy, lazy journal entry, which the admins may or may not recognize, they aren't perfect.

Why do you think the 'shonen boy can't feel and/or likes pain' trope is so common in this game. It's annoying, and low quality RP, but it exists as a result of someone being unhappy with the torture they are now undergoing, which will agitate the captor, and result in them just killing them for a feeling of disrespect.

It's because people don't like to lose that agency, which is what happens to someone when you capture them.



All this said, I'm not inherently opposed to the idea of Cap0's being removed from dangers/aggros. I just have an extremely high level of doubt in that such a thing will go well, for every 'Ill just let you go fam.' post that comes from this, I expect two or three 'To the gulag with you.' posts. This isn't a bad thing, I just don't really see it being good for the game. It's a highly competitive near-PvP enviroment, in which you have people who don't necessarily enjoy the PvP fun.

This is what the Cap0 is for.

It's not for danger-farming to players like me who are more passive, it's for players who don't like the idea of losing their character over harvesting some Poppylus in the wrong place, at the wrong time.

Or maybe I'm just a screaming beta-male, who knows.



Also, Ryou makes a good point.


Edit : This posts formatting is a mess. It didn't post and I lost most of the formatting, sorry if the lack of the quote confuses anyone.
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Messages In This Thread
The Danger Setting - by TheHopscotch - 01-17-2021, 01:33 AM
RE: The Danger Setting - by Milly - 01-17-2021, 01:36 AM
RE: The Danger Setting - by Teemo - 01-17-2021, 01:36 AM
RE: The Danger Setting - by Nailman - 01-17-2021, 01:36 AM
RE: The Danger Setting - by Jumpy - 01-17-2021, 01:37 AM
RE: The Danger Setting - by TheHopscotch - 01-17-2021, 01:43 AM
RE: The Danger Setting - by Avee - 01-17-2021, 02:17 AM
RE: The Danger Setting - by Avee - 01-17-2021, 01:39 AM
RE: The Danger Setting - by Sanguine415 - 01-17-2021, 01:48 AM
RE: The Danger Setting - by Sandshark - 01-17-2021, 01:49 AM
RE: The Danger Setting - by SleepyDemon - 01-17-2021, 01:53 AM
RE: The Danger Setting - by InThePooPoo - 01-17-2021, 02:03 AM
RE: The Danger Setting - by ry0un0suke - 01-17-2021, 02:04 AM
RE: The Danger Setting - by Dreamspeaker - 01-17-2021, 02:18 AM
RE: The Danger Setting - by Milly - 01-17-2021, 02:10 AM
RE: The Danger Setting - by Sandshark - 01-17-2021, 02:18 AM
RE: The Danger Setting - by Milly - 01-17-2021, 02:22 AM
RE: The Danger Setting - by ~Aoria-sama~ - 01-17-2021, 02:14 AM
RE: The Danger Setting - by SilkiyTea - 01-17-2021, 02:21 AM
RE: The Danger Setting - by Nailman - 01-17-2021, 02:26 AM
RE: The Danger Setting - by Chance - 01-17-2021, 02:41 AM
RE: The Danger Setting - by SilkiyTea - 01-17-2021, 02:44 AM
RE: The Danger Setting - by Oyster. - 01-17-2021, 04:15 AM

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