12-18-2019, 03:43 PM
The biggest issue I see with root defenses like iron body and volcanic barrier is how you can calculate beams just right for when the spell is over and knick them for all the damage.
at most, defensive skills like these should let you move around with a lvl2 slow and not be complete 100% DR. I could also go on to say that the last second of invulnerability that the root ends and you can start moving just a moment before the DR is gone. whichever seems more balanced
at most, defensive skills like these should let you move around with a lvl2 slow and not be complete 100% DR. I could also go on to say that the last second of invulnerability that the root ends and you can start moving just a moment before the DR is gone. whichever seems more balanced