12-06-2020, 04:07 PM
(This post was last modified: 12-06-2020, 04:07 PM by MutesToCry.)
Bring back me Spiritmancy!
Weak Spirit (Opener): Similar to that of clone from Illusion
Strong spirit (Basic): Spirit that has more HP than the weaker variant
Mage Spirit (Basic): As weak as WS but applies a 3% DR to you when you're around them
Wolf Spirit (Basic): As weak as WS but applies a 3% AP to you when you're around it.
Spirit Bulwark(Intermediate): Uses the old Holy Ground Bulwark sprite and gives the user +15% DR while 'blocking' near it. Applies a (very) weak AoE around it. (.5x damage AoE ticks, no initial damage). Lasts 5 seconds. CD 23 seconds
Spirit Walker (Aura): 8% AP, 5% DR, +E that gives you a spirit shield that absorbs 5k damage (CD 45 Seconds)
Note: Can only summon 1 spirit at one point, they all do the same damage.
Weak Spirit (Opener): Similar to that of clone from Illusion
Strong spirit (Basic): Spirit that has more HP than the weaker variant
Mage Spirit (Basic): As weak as WS but applies a 3% DR to you when you're around them
Wolf Spirit (Basic): As weak as WS but applies a 3% AP to you when you're around it.
Spirit Bulwark(Intermediate): Uses the old Holy Ground Bulwark sprite and gives the user +15% DR while 'blocking' near it. Applies a (very) weak AoE around it. (.5x damage AoE ticks, no initial damage). Lasts 5 seconds. CD 23 seconds
Spirit Walker (Aura): 8% AP, 5% DR, +E that gives you a spirit shield that absorbs 5k damage (CD 45 Seconds)
Note: Can only summon 1 spirit at one point, they all do the same damage.