11-28-2020, 09:06 PM
I think AP plus DR was the issue people had with Shadow aura. Maybe tone that to spell dodge chance instead since you're vapor?
50% Spell Dodge for 5 seconds?
I also don't think Scald would need extra AP since you're already doing extra damage on your water spells. And, given that water is a tree that has Rings of Malice and Dour Jav homings? As well as tidal wave? No thank you. Scald would be fine just applying the burn effect, at a lower effect duration, maybe 2 seconds.
I'd like to see a Geyser ability more than a steam dragon ability.
Vapor Geyser (Master/Intermediate): Not dissimilar to Magma's aoe range, Slows for 2 seconds before rooting those still in it. (signifying the knock up portion of a geyser). Or slows and knocks back, i dunno, take your pick. I think it'd be cool.
50% Spell Dodge for 5 seconds?
I also don't think Scald would need extra AP since you're already doing extra damage on your water spells. And, given that water is a tree that has Rings of Malice and Dour Jav homings? As well as tidal wave? No thank you. Scald would be fine just applying the burn effect, at a lower effect duration, maybe 2 seconds.
I'd like to see a Geyser ability more than a steam dragon ability.
Vapor Geyser (Master/Intermediate): Not dissimilar to Magma's aoe range, Slows for 2 seconds before rooting those still in it. (signifying the knock up portion of a geyser). Or slows and knocks back, i dunno, take your pick. I think it'd be cool.