12-16-2019, 11:11 AM
As of now, when you fire something like cosmic/energy/time/water beam, you're locked until it ends.
If you miss, not only is it supremely punishing that you missed your high damage skill, you're locked in place until it finishes, unable to do anything else while you are forced to watch your hubris. Because of their length, this is usually enough time for someone to close the gap on you and chunk most of your health.
The wiggly chains of metal allow you to move after use if you don't hit them, so I'd like to suggest that the older beams are updated to allow you to do the same, especially with the rise of melee and close quarters combat.
If you miss, not only is it supremely punishing that you missed your high damage skill, you're locked in place until it finishes, unable to do anything else while you are forced to watch your hubris. Because of their length, this is usually enough time for someone to close the gap on you and chunk most of your health.
The wiggly chains of metal allow you to move after use if you don't hit them, so I'd like to suggest that the older beams are updated to allow you to do the same, especially with the rise of melee and close quarters combat.