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QoL Changes for Events/Event Forums
#11
I fail to see how direct RPP rewards are a bad idea.

You can get RPP just sitting on a bench having chats with people, there is no bonus or incentive to actually engaging in some manner of plotline or danger. Contributing to people wanting to go out and do just that, if in a closed loop scenario like an event, should be rewarded for everyone, including the event runner. Especially the runner, even.

RPP checks require effort and prose, same as events. Why would you not? Certain people get buffed and swole by doing a bunch? ... So what?

If you want to make it simple, just have every event give two or three, depending, checks. Flat checks, press button give that PC a check. At higher RPL that's (probably I am not familiar with 200+-ers) decimal points, not flat numbers. At lower it scales to be appropriate. Whoo.
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Messages In This Thread
QoL Changes for Events/Event Forums - by Method T - 12-15-2019, 08:54 PM
RE: QoL Changes for Events/Event Forums - by Magik - 12-16-2019, 12:21 AM
RE: QoL Changes for Events/Event Forums - by rea - 12-16-2019, 06:34 AM
RE: QoL Changes for Events/Event Forums - by Magik - 12-16-2019, 07:27 PM

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