11-08-2020, 06:00 AM
So, these two are arguable upgrades to the Nature Aura, but they lose out on most of the benefits of having nature aura.
Cruel Thesis gives 10% AP, which is basically moot given the ele power from Nature Aura, and you end up losing an additional 15 vit and 10 power.
Spring's Bloom admittedly gives 5% DR, but this is also kind of dampened by the loss of vit.
The actives on both have very, very long cooldowns, and while Cruel Thesis can do high damage at close range, it feels as gimmicky as Sandstorm. Spring's Bloom on the other hand, doesn't do much damage at all, as for some reason the Blooms it summons only attack once, and only last for 6 seconds (Also there's only 5, not 6).
The immortality of the vines doesn't play too heavily into them unless you're fighting some dood with a pure hotbar of AoE spells. Vines are currently very tanky and I do not find myself having to resummon them in an average fight.
Overall, I feel like these two auras could both use a slight buff. Not necessarily to damage, but perhaps cooldown? Spring's Bloom appears to only do about 1K damage on active, with a 60 second cooldown, and a one second slow. Cruel Thesis is RNG AF and not entirely reliable, especially against kitey opponents.
As these are basically the only two dev options to nature-oriented characters, it feels rather lackluster that the upgrade is almost a downgrade.
Cruel Thesis gives 10% AP, which is basically moot given the ele power from Nature Aura, and you end up losing an additional 15 vit and 10 power.
Spring's Bloom admittedly gives 5% DR, but this is also kind of dampened by the loss of vit.
The actives on both have very, very long cooldowns, and while Cruel Thesis can do high damage at close range, it feels as gimmicky as Sandstorm. Spring's Bloom on the other hand, doesn't do much damage at all, as for some reason the Blooms it summons only attack once, and only last for 6 seconds (Also there's only 5, not 6).
The immortality of the vines doesn't play too heavily into them unless you're fighting some dood with a pure hotbar of AoE spells. Vines are currently very tanky and I do not find myself having to resummon them in an average fight.
Overall, I feel like these two auras could both use a slight buff. Not necessarily to damage, but perhaps cooldown? Spring's Bloom appears to only do about 1K damage on active, with a 60 second cooldown, and a one second slow. Cruel Thesis is RNG AF and not entirely reliable, especially against kitey opponents.
As these are basically the only two dev options to nature-oriented characters, it feels rather lackluster that the upgrade is almost a downgrade.