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this ain't nerf, this is fucking trashing unarmed dude
#42
Jab? Fine as is, maybe add a slight delay after teleport to both it and lightspeed

Axe kick? Neat.

Flying kick? It's alright.

Weighted punch being 3 tiles and GCD? Meh. You still won't deal damage with it unless you are in a range where that third time would put you on top of them, meaning you can dash out of it if not just outright walk backwards assuming you aren't slowed.

All the unarmed skills require that the last tile of its movement would've landed you on top of them to deal damage, meaning more often than not if they aren't slowed and are walking backwards or you haven't jabbed into pointblank range; you'll be right in front of them and deal no damage.

and yes most of the unarmed tree is incredibly basic. Lariat, Jab, and assault being the only 'unique' abilities. Axe Kick, weighted punch, and flying kick are all just 10-12 damage followed by insert slow here. There's not a lot of variation aside from get in range, use homing dash, repeat.
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RE: this ain't nerf, this is fucking trashing unarmed dude - by Mordere - 12-15-2019, 03:43 PM

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