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Artificing and Alchemy; Suggested Additions
#4
I don't see the extra "hoops" as an issue especially considering how the rest of the suggestion addressed it. Sure without the addition of whetstones and maintenance kits it would be a hassle, but considering the extra coin everyone sees flowing due to quests it would be another item for Artificers to put into stores to compete with the overwhelming amount of profitability alchemy itself has by comparison.

Without the pristine restoration items it would be a pain in the ass, but those alleviate it easily enough in a flavorful way. Especially if a greater penalty is applied for degrading armor. Furthermore with the addition of degradation classes it would add an interesting angle for Event items. E.g., receiving a legendary weapon or piece of armor in a ruined state then going on further events to restore it would be an interesting alternative to what we have now for receiving said items.
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RE: Artificing and Alchemy; Suggested Additions - by MelonBallZ - 11-03-2020, 09:08 AM

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