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Rework Tool tips
#3
This only really works when all of the generics are in place, but the ones that ARE in place allow this to be done easily. Otherwise it requires modifying every spell in the code one by one instead of just generalizing categories for spells based on what generic they follow.

I'll add this now for the spells that easily allow it, but for things like auras, it'll have to wait until we (finally) get the aura generic done. Most stuff like projectiles, waves, aoes, etc are already under a generic so there's quite a few spells that would immediately get the update. But plenty of others that wouldn't.
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Messages In This Thread
Rework Tool tips - by Apollo Densin - 10-13-2020, 06:29 PM
RE: Rework Tool tips - by Chance - 10-13-2020, 06:31 PM
RE: Rework Tool tips - by Nadrew - 10-13-2020, 11:40 PM

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