Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Stealing Rules
#1
Quote:You can choose to rob your target, and they must give you all of their coins should they lose. This cannot be higher than a danger cap 0, as your intention is to relieve them of their worth rather than capture them. You must state this clearly when choosing the settings. If the target requests a higher cap roll in addition, that's permitted. Alternatively, you can choose an item from their inventory (a stack of ores, for example).

This is the official 'stealing' rule in game, and it should be revamped now that we have an actual Thieving mechanic. It completely invalidates the point of the spell, and should probably be re-written.

I'd also like to suggest that there be a new addition; you should not be allowed to chainverb steal something from someone, unless for some reason, it is happening in your inventory or it is the vice versa where you are intervening on a robbery in your own settlement. 

Repetition, especially ones that involve RPB are rather ridiculous. I won't name names or anything but recently I was jumped for mob-drops I spent 4 hours trying to acquire when three players rolled up on me. This place is not their territory, and not my territory, though it's only a screen away from my own, but they decided to rob me!

I beat the first person, the other two stayed back because they very clearly RP'd knowing that I was weak and that I wouldn't have beaten either of them. They then sent another. If I'd won there, they would have sent the other, because I was double pursued for having abysmally low agility. So not only have I beaten the first person trying to rob me, the second one, who roleplayed and knows OOCly that I am probably not strong enough to win from watching the first fight, though irrelevant to the IC itself, is advancing .. with the second person in tow. Is it fair for someone to be ganged up on in any situation besides being in an enemy's settlement for the purposes of 'infinite intervenes' to steal ... mob-spawned items? Anything, really?

A suggestion for a re-do on this rule, for now:

Quote:You can choose to rob your target, and they must give you all of their coins should they lose. If you are trying to steal items from a player, one person involved in the scene may RPB them for their item(s This cannot be higher than a danger cap 0, as your intention is to relieve them of their worth rather than capture them. You must state this clearly when choosing the settings. If the target requests a higher cap roll in addition, that's permitted. Alternatively, you can choose an item from their inventory (a stack of ores, for example). If you are stealing a stack of items from a player, you can only steal up to 20% of what they have earned, barring stacks of ore, which can be stolen completely. Coins may be stolen from a player by using the Thief magic stance, or by capturing them.


If your first attempt fails, everyone else in the scene should be completely barred from it unless it's something consensual between players. I was not happy when they sent someone who dumpstered me after I defended myself from the first attacker to try and take.. even more, of what I spent actual hours farming.

There is a vast time difference comparing mob spawned items and ore spawns. An entire ore cave can be farmed within a span of 3-5 minutes to give a yield of 40+ pieces of ore while getting 40+ of anything from mobs can easily take half an hour or more .. and it's demotivating for something like this to invalidate actual hours of work compared to if you had your ore jacked for walking through the Silverwall Mine for literally seven minutes.

Maybe it's just one of those weird cases of OOC/IC divide. Item farming from mobs takes a lot longer than it takes to farm ore, and while ore is just as valuable to part with, it does not take as long as it does to get a high amount of mob-dropped items.

That is all. Have a good night.

as a side-note thank you to the people involved regardless for offering me a restrained for an unwinnable fight <3
Reply


Messages In This Thread
Stealing Rules - by Trenton - 07-08-2020, 06:37 AM
RE: Stealing Rules - by Jumpy - 07-08-2020, 06:40 AM
RE: Stealing Rules - by Shoelaced - 07-08-2020, 07:06 AM
RE: Stealing Rules - by Trenton - 07-08-2020, 07:08 AM
RE: Stealing Rules - by Shoelaced - 07-08-2020, 07:09 AM
RE: Stealing Rules - by Enginseer-42 - 07-08-2020, 04:04 PM
RE: Stealing Rules - by Trenton - 07-08-2020, 04:33 PM
RE: Stealing Rules - by Milly - 07-08-2020, 05:06 PM
RE: Stealing Rules - by Prestige - 07-08-2020, 05:22 PM
RE: Stealing Rules - by Milly - 07-08-2020, 06:50 PM
RE: Stealing Rules - by Enginseer-42 - 07-08-2020, 05:23 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)