Oh, I definitely agree. Do something creative upon someone being capped rather than just killing them outright. However, like I said in my edit, once these morally-good characters start dropping off and dying there'll be more room for demons to grow and evolve. It's just the state of the playerbase and the characters who are currently alive right now, not any sort of intrinsic problem with Demons (other than them being so obvious).
Isn't this exactly what happened the last time Demons and antagonists were the ones in power? All that's happened today is that the roles have been reversed because there's more protagonists than antagonists rather than the opposite being true.
Quote:With protagonists, you have to stomp them out early and eradicate them, because otherwise they grow into an existential threat that /will/ carve a warpath and decimate just about anyone who stands in their way.
Isn't this exactly what happened the last time Demons and antagonists were the ones in power? All that's happened today is that the roles have been reversed because there's more protagonists than antagonists rather than the opposite being true.