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Weapons on Skill Bar
#7
(06-17-2020, 06:31 AM)Vriska Wrote: it would not be viable and would require a balance rework of armed AND unarmed just for the sake of a gimmick

really not worth it. you can just roleplay throwing your sword and then punching someone, i guess

I mean.. It's personally not for me. And I am not getting where the balance part would be needed to be changed.  Maybe I am thinking to simple of this but..

Half Bar unarmed-- Put weapon on-- Half bar Armed, -REMEMBER TO PRESS BUTTON-, take off weapon and switch to unarmed and continue fighting.

If you decide to go this route, you couldn't clearly have an unarmed primary stance. And as for Aura, there are many options. I just think it's a neat little concept, but I guess I understand why people would be worried about this? I mean I don't but I do? I can name a plethora of builds that are pretty vicious and would be even more vicious then an Armed/Unarmed combo.
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Messages In This Thread
Weapons on Skill Bar - by Jack Kingpin - 06-17-2020, 04:56 AM
RE: Weapons on Skill Bar - by Vriska - 06-17-2020, 05:23 AM
RE: Weapons on Skill Bar - by Jack Kingpin - 06-17-2020, 06:20 AM
RE: Weapons on Skill Bar - by Toxicity - 06-17-2020, 06:16 AM
RE: Weapons on Skill Bar - by Vriska - 06-17-2020, 06:31 AM
RE: Weapons on Skill Bar - by Jack Kingpin - 06-17-2020, 07:26 AM
RE: Weapons on Skill Bar - by Milly - 06-17-2020, 08:11 AM
RE: Weapons on Skill Bar - by Kazuki - 06-17-2020, 08:14 AM
RE: Weapons on Skill Bar - by Toxicity - 06-17-2020, 08:17 AM
RE: Weapons on Skill Bar - by Jack Kingpin - 06-17-2020, 09:01 AM
RE: Weapons on Skill Bar - by Kazuki - 06-17-2020, 08:40 AM
RE: Weapons on Skill Bar - by Hunts Alone - 06-17-2020, 11:15 AM
RE: Weapons on Skill Bar - by Laemor - 06-17-2020, 05:30 PM

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