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Drinks and Alcohol
#1
Currently alcohol gives you energy and vitality bonus, just like any food. Any of Alcohol drinks give you 250 energy, and about 2-4 Vitality. But we know that alcohol is special consumable

I suggest the following:

1. Make alcohol give larger +POW bonus (+10 ... +15 POW, I think). Let combatants fuel up themselves before fight
2. Move alcohol to their own category, so alcohol and food do not interfere during checks. I want to be able to consume Ramen and drink Beer with it. 
3. If character consumed too much alcohol they get [DRUNK] status. Maybe, some -AGI (-5AGI temporary, for example, for a hour).
3a. Gulping the whole bottle of Vodka is dangerous, but Eternia is a world of magic
4. Add non-alcohol drinks. At least, rename Grape jam and Berry jam to juice.

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[Fluff] Make it possible to add custom labels to alcohol bottles. For example, when you drag and drop empty paper onto a premade unlabeled bottle in your inventory you should get a prompt for entering text of a label.
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Messages In This Thread
Drinks and Alcohol - by GrayHood - 06-06-2020, 06:30 PM
RE: Drinks and Alcohol - by flipper23 - 06-06-2020, 06:41 PM
RE: Drinks and Alcohol - by GrayHood - 06-06-2020, 06:50 PM
RE: Drinks and Alcohol - by Method T - 06-06-2020, 06:59 PM
RE: Drinks and Alcohol - by GrayHood - 06-06-2020, 07:08 PM
RE: Drinks and Alcohol - by Peep 'Puff' Topia - 06-07-2020, 04:12 AM
RE: Drinks and Alcohol - by GrayHood - 06-07-2020, 11:21 AM
RE: Drinks and Alcohol - by Peep 'Puff' Topia - 06-07-2020, 02:06 PM

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