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Patch Notes
#7
1.7
What features or major changes would you like to see in this patch? Give us your wish list!

Demon Race
Automates demons as a rebirth option at 220+. Access to Occult Magic.
Demonic Essence: A 3* multiplier on dangerous/deadly Activity Point gain.
Base Form: +10 Vitality, +10 Power. 
Kaor Form: Unlocked at 180RPL. +15 Vitality, +15 Power.
Demonic Ascension: Requires application. Grants a humanoid form, toggle buff. 

Spell: Symphony, Sound Magic Hidden. Aura, +10 Vitality +20 Power. If the target is slowed, gain 10% AP. Special: Puts Cascade, Melodc Repose, or Cacophony off of cooldown.
Spell: Perfect Body, a Melee Hidden. Combat style, the character cannot purchase spells outside of Armed or Unarmed (locked into one or the other). +100 Power, +50 Agility. Special: Makes all melee spells GCDE, cleanses, and grants slow immunity for 10s.
Spell: Bladestorm, upgrade to Hundred Cuts. Intermediate hidden.
Spell: Fury Fists. A long-ranged, wide arc of punch projectiles. Intermediate hidden, Unarmed.
Spell: Mighty Blow, a short-ranged teleport slam that knocks the target back by ten tiles. Intermediate hidden, Armed/Unarmed.

Addition: /rp chat prefix to open the roleplay prompt
Addition: The /coords command now displays as onscreen co-ordinates for easier viewing that adjusts as you move about. It's toggleable. 
Addition: Cooked food now has a small chance to also include a power stat bonus in addition to the vitality. This is randomized from 1 to 5 power, and the higher your cooking level the more likely you'll get the bonus.  

Change: Critical rate now gives diminishing returns beyond 180. Cooldown reduction remains the same.
Fix: Poison's movement scramble wasn't expiring and could linger indefinitely at times.

Spell Changes
- Ice Spike Barrage's movement speed and range increased. (Ice)
- Glacier's damage increased from 4.5 to 6, total of 18. (Ice)
- Iron Grip's damage increased from 8 to 10, duration of root decreased. (Metal)
- Crushing Iron's duration decreased by roughly thirty percent. (Metal)
- Plasma Shroud's -20 mana debuff removed. (Plasma)
- Time Beam's range decreased from 20 to 15 to reduce the self-stun time. (Time)
- Thief reworked. Its special is now a 6s movement speed buff that grants 50 crit during. (Combat Style)


Messages In This Thread
Patch Notes - by Chance - 03-29-2020, 09:50 AM
RE: Change Log - by Chance - 03-31-2020, 04:38 AM
RE: Change Log - by Chance - 04-02-2020, 02:07 PM
RE: Change Log - by Chance - 04-07-2020, 01:21 AM
RE: Change Log - by Chance - 04-17-2020, 10:52 AM
RE: Change Log - by Chance - 04-30-2020, 05:45 AM
RE: Change Log - by Chance - 05-16-2020, 02:09 AM
RE: Change Log - by Chance - 06-06-2020, 03:20 AM
RE: Patch Notes - by Chance - 07-09-2020, 04:15 AM
RE: Patch Notes - by Chance - 07-21-2020, 03:17 AM
RE: Patch Notes - by Chance - 09-04-2020, 01:05 AM
RE: Patch Notes - by Chance - 10-01-2020, 05:04 AM
RE: Patch Notes - by Chance - 10-26-2020, 06:02 AM
RE: Patch Notes - by Chance - 11-30-2020, 02:57 AM
RE: Patch Notes - by Chance - 01-29-2021, 03:35 PM
RE: Patch Notes - by Chance - 02-19-2021, 04:28 PM
RE: Patch Notes - by Chance - 06-25-2021, 10:42 PM
RE: Patch Notes - by Chance - 09-20-2021, 07:26 AM
RE: Patch Notes - by Chance - 08-05-2022, 08:38 PM
RE: Patch Notes - by Chance - 08-26-2022, 05:05 PM
RE: Patch Notes - by Chance - 09-22-2022, 07:29 AM
RE: Patch Notes - by Chance - 12-01-2022, 06:23 PM
RE: Patch Notes - by Chance - 01-06-2023, 08:11 PM
RE: Patch Notes - by Chance - 03-17-2023, 03:47 AM
RE: Patch Notes - by Chance - 03-20-2023, 12:07 PM
RE: Patch Notes - by Chance - 04-02-2023, 02:46 PM
RE: Patch Notes - by Chance - 04-27-2023, 02:33 AM
RE: Patch Notes - by Chance - 07-14-2023, 12:38 AM
RE: Patch Notes - by Chance - 10-10-2023, 06:13 PM
RE: Patch Notes - by Chance - 02-08-2024, 11:26 PM

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