04-29-2020, 05:28 AM
I think the event itself was fun, and I like the spice up it brings.
It could definitely help to have sign ups, and maybe somewhat split it? As in, two DMs taking care of event, and two groups of people opposing X thing to process it quicker.
Maybe designated area too? Dojo is alright, but the real RPB box was pretty cut off, leaving less space which can be actually rather decisive in my opinion.
Other than suggestion, there was a small flaw I noted:
It was practically unwinnable for first and second teams. I understand that EC was meant to be whittled down, but they're essentially randomly selected beat up dummies - they will have no loot, no glory, and they will potentially catch permanent nerfs, and... well, that's it. Participation is fun, but I'm fairly certain it would bum out pretty much anyone to get into event, catch perm nerf & be sent home. Maybe disallow permanent nerfs for people that are, for all intents and purposes, literally destined to lose on random selection?
Alternatively, balance it around the way so it's at least winnable for first team (but that leaves gap for others never getting a chance at all).
Personally I have nothing to be bummed out about. My team came, we had fun, we won, we took home rare loot - I'm just looking out for the guys that had it rough, really.
Other than that, ggs, fun event. That's all criticism I could possibly offer for potential improvements.
It could definitely help to have sign ups, and maybe somewhat split it? As in, two DMs taking care of event, and two groups of people opposing X thing to process it quicker.
Maybe designated area too? Dojo is alright, but the real RPB box was pretty cut off, leaving less space which can be actually rather decisive in my opinion.
Other than suggestion, there was a small flaw I noted:
It was practically unwinnable for first and second teams. I understand that EC was meant to be whittled down, but they're essentially randomly selected beat up dummies - they will have no loot, no glory, and they will potentially catch permanent nerfs, and... well, that's it. Participation is fun, but I'm fairly certain it would bum out pretty much anyone to get into event, catch perm nerf & be sent home. Maybe disallow permanent nerfs for people that are, for all intents and purposes, literally destined to lose on random selection?
Alternatively, balance it around the way so it's at least winnable for first team (but that leaves gap for others never getting a chance at all).
Personally I have nothing to be bummed out about. My team came, we had fun, we won, we took home rare loot - I'm just looking out for the guys that had it rough, really.
Other than that, ggs, fun event. That's all criticism I could possibly offer for potential improvements.