06-17-2025, 01:15 AM
(This post was last modified: 06-17-2025, 01:16 AM by DirectorBright.)
Character: Laurentius of Terminus
Which Event: Looting Ruins of the Fel
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Quite fast and responsive
Balance (How entertaining were the battles, and any obstacles/traps?): Traps could be avoided with your noggin, puzzles were not too obtuse. NPCs were kinda buggy, EC fight was good though
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Very good, including responsiveness to player actions and the ability to change scenes by using the equipment found along the way or being inventive. I was able to wound the EC ahead of time by predicting a betrayal of sorts and poisoning him, and weakened a second EC by a distraction-play-sucker punch from an item we found.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): A fairly low risk event planned as the start of the chain had rewards that in and of themselves weren't too incredible but had potential for growth. The rewards met the risk for an introductory mission.
Overall: I had fun
Which Event: Looting Ruins of the Fel
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Quite fast and responsive
Balance (How entertaining were the battles, and any obstacles/traps?): Traps could be avoided with your noggin, puzzles were not too obtuse. NPCs were kinda buggy, EC fight was good though
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Very good, including responsiveness to player actions and the ability to change scenes by using the equipment found along the way or being inventive. I was able to wound the EC ahead of time by predicting a betrayal of sorts and poisoning him, and weakened a second EC by a distraction-play-sucker punch from an item we found.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): A fairly low risk event planned as the start of the chain had rewards that in and of themselves weren't too incredible but had potential for growth. The rewards met the risk for an introductory mission.
Overall: I had fun