03-19-2025, 10:09 PM
Character: Mel Jagtooth
Which Event: Scylla Event Chain
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Yup!
Balance (How entertaining were the battles, and any obstacles/traps?): Pretty good, but the instant kill rays kind of sucked. Expected though, as a melee character.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I really enjoyed the throughline and the guide's character displaying through the events unfolding. Adding in a player's backstory was also pretty neat. I missed the beginning of the Scylla introduction so I didn't quite understand what it built up to, but it definitely felt like a connected story.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Yup, though I also didn't really care about the rewards.
Overall: Very enjoyable
Any other comments: Looking forward to dying for Galene.
Which Event: Scylla Event Chain
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Yup!
Balance (How entertaining were the battles, and any obstacles/traps?): Pretty good, but the instant kill rays kind of sucked. Expected though, as a melee character.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I really enjoyed the throughline and the guide's character displaying through the events unfolding. Adding in a player's backstory was also pretty neat. I missed the beginning of the Scylla introduction so I didn't quite understand what it built up to, but it definitely felt like a connected story.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Yup, though I also didn't really care about the rewards.
Overall: Very enjoyable
Any other comments: Looking forward to dying for Galene.
i miss her a lot