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Patch Notes
#5
1.5

Addition: Twenty additional hair options have been added to the appearance menu.

Addition: There's now a section in spell descriptions for RPP spent and specific ability requirements, by clicking on the spell name.

Addition: A 'Combat Style' tree has been added, featuring a selection of new abilities (similar to the melee stances) which are accessible to any character. 'Caster' and 'Conjurer' cannot be purchased if you're invested into the Armed or Unarmed tree, however, and vice versa. These each cost 5RPP.
Caster: +10 Power 
Q Special: The GCD cooldown is halved (from 2s to 1s) for 10s, 40s CD.
Conjurer: Block is increased to be 50% DR. +10 Vitality
Q Special: A shield that has 10*RPL in HP, absorbing damage, 60s CD.
Marksman: The range of throwing knives and shurikens are doubled. +10 Agility & Power
Q Special: Triple Shot. Three projectiles (2 tile space between each), 40s CD.
Thief: On victory of a dangerous RPB, gain 20% of the opponent’s coins. +10 Agility
Q Special: Damage immunity & movement speed buff for 3s (cannot cast during), 40s CD.

Addition: An admin enabled variable called 'EC' has been added. This disables AP gain from roleplaying but increases the bonus from Dangerous checks by five times, for the monster initiative. 

Change: Stalls are limited to one per character, though this doesn't effect anyone with multiple at the moment; it just prevents new rentals.
Change: Throwing Knives & Shurikens have had their movement speed increased, in line with more modern projectiles.
Change: The energy cost of fishing has been reduced to 25 from 100.

Spell Changes
- Dash Strike's cooldown reduced from 8s to 6s. (Armed)
- Soul Drain's spell damage decreased from 10 to 7. (Occult)
- Earthquake's duration reduced from 10s to 5s, damage triggers every 1s instead of 1.5s. (Earth)
- Sandstorm's projectile damage has been reduced from 2 to 1.5. (Sand)
- Mandrakes close-ranged damage decreased significantly, projectile damage increased slightly. (Nature)
- Deadly Bloom's AoE damage damage decreased, projectile damage remains the same. (Nature)
- Deadly Bloom has been adjusted to intermediate instead of basic. (Nature)
- Skeletal Lance is the opener of Bone, instead of Reform. (Bone)
- Bone Blades RPP cost reduced from 20 to 15. (Bone)
- Distort's cooldown lowered from 30s to 22s. (Illusion)
- Shadow Walk's cooldown increased from 25s to 30s. (Shadow)
- Prism Beam's cooldown decreased from 30s to 25s. (Light)
- Bubble Blast's cooldown increased from 8s to 15s. (Water)
- Blood Bomb's cooldown increased from 13s to 16s. (Blood)
- Scarlet Dart's initial damage decreased from 7 to 5, bleed unchanged. (Blood)
- Hemorrhage is no longer GCDE. (Blood)
- Riptide aura's -DR has been removed. (Riptide)
- Despairing Tendrils range increased from 4x3 to 5x5. (Riptide)
- Lion's Fire Barrage's damage per projectile has been reduced to 5.5 from 7, total of 16.5. (Fire)
- Bang's cooldown has been increased to to 25s from 20s. (Explosion)
- Push's range has been increased to to 10 from 6. (Gravity)
- Bolt's cooldown has been increased to 15s from 10s. (Lightning)
- Conjurer's guard bonus reduced to 33% from 50%. Standard guard is still 25%. (Combat Style)


Messages In This Thread
Patch Notes - by Chance - 03-29-2020, 09:50 AM
RE: Change Log - by Chance - 03-31-2020, 04:38 AM
RE: Change Log - by Chance - 04-02-2020, 02:07 PM
RE: Change Log - by Chance - 04-07-2020, 01:21 AM
RE: Change Log - by Chance - 04-17-2020, 10:52 AM
RE: Change Log - by Chance - 04-30-2020, 05:45 AM
RE: Change Log - by Chance - 05-16-2020, 02:09 AM
RE: Change Log - by Chance - 06-06-2020, 03:20 AM
RE: Patch Notes - by Chance - 07-09-2020, 04:15 AM
RE: Patch Notes - by Chance - 07-21-2020, 03:17 AM
RE: Patch Notes - by Chance - 09-04-2020, 01:05 AM
RE: Patch Notes - by Chance - 10-01-2020, 05:04 AM
RE: Patch Notes - by Chance - 10-26-2020, 06:02 AM
RE: Patch Notes - by Chance - 11-30-2020, 02:57 AM
RE: Patch Notes - by Chance - 01-29-2021, 03:35 PM
RE: Patch Notes - by Chance - 02-19-2021, 04:28 PM
RE: Patch Notes - by Chance - 06-25-2021, 10:42 PM
RE: Patch Notes - by Chance - 09-20-2021, 07:26 AM
RE: Patch Notes - by Chance - 08-05-2022, 08:38 PM
RE: Patch Notes - by Chance - 08-26-2022, 05:05 PM
RE: Patch Notes - by Chance - 09-22-2022, 07:29 AM
RE: Patch Notes - by Chance - 12-01-2022, 06:23 PM
RE: Patch Notes - by Chance - 01-06-2023, 08:11 PM
RE: Patch Notes - by Chance - 03-17-2023, 03:47 AM
RE: Patch Notes - by Chance - 03-20-2023, 12:07 PM
RE: Patch Notes - by Chance - 04-02-2023, 02:46 PM
RE: Patch Notes - by Chance - 04-27-2023, 02:33 AM
RE: Patch Notes - by Chance - 07-14-2023, 12:38 AM
RE: Patch Notes - by Chance - 10-10-2023, 06:13 PM
RE: Patch Notes - by Chance - 02-08-2024, 11:26 PM

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