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Unarmed Damage // Iron Fist / Assassin's Fist
#6
(11-28-2019, 05:18 PM)Peep \Puff' Topia Wrote: By that same logic, is armed / magic unviable because half their stats are in +phys?

Just the weapon stats. If you have 200 Power and 20 of that is going directly into your Armed damage, it's not really a big deal.

I think it's hard to say whether or not one is better than the other right now.

I also think melee in general is outright superior than every other option, as someone who's using an armed build. The limited hotbar slots & aggressive damage that also make skillshots very easy to land (waves/whips/beams/whatever) is a nice combination that feels good to use. But it's also way too early to make a call on that, esp while everyone is low RPL.
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RE: Unarmed Damage // Iron Fist / Assassin's Fist - by Chance - 11-28-2019, 06:49 PM

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