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Island RP: The Good, The Bad, The Boring.
#5
hallo i play someone you know / tab blackdress and have been kidnapped to the islands for a while now

i strongly agree that the isolation is both a blessing and curse. its very easy to have frequent, drawn-out scenes without interruption which is really cool imo, but also like previously stated you often NEED to leave if you want to go scene because literally nobody else is around

the island people are very nice and friendly. 10/10 very good to hug

i personally dont care about boating but there are definitely people who just dont carry one with them. if u dont have a sub especially inventory is hard to come by. its made worse by the fact that since they're so isolated already, there's a nonzero chance that theyll just be flat empty and you wasted all ur time boating for nothing. the traverse portal kind of helps but also not rly just because they have to actually go through it to check which is easier but still more effort than some people are willing to put in

this means that over 90% of rp there is either someone you directly BROUGHT to the island (such as inviting someone over to your home) or somebody else who already lives there.

this all said; i dont think this is actually a bad thing whatsoever. it's an opt-in choice. people who want to live on the mainland live on the mainland, and people who wish to be on the seas are on the seas. i know it sounds kind of callous but i think if you want to play in an isolated area you should and if you don't you shouldn't, and thats a decision.

with that, i think it still does feel limiting to have lessened presence on the world stage, and this is probably imo the most important point of the initial post. a lot of the time it feels like at least for fortune that we have to go out and insert ourselves into things rather than naturally being drawn into it.

some way for newer players to actually know of their existence would be nice as well. i literally had no clue nilhirra was a thing until i was brought there by a resident, and STUMBLED upon the (currently all too lonely but becoming bigger!!) sapphire bay. again, traverse has a bit of a lead here because they both have a permanent portal on the mainland and a relatively common dungeon key that directly brings people to it. there is zero way other than word of mouth or similar to discover their presence or importance.

tldr i like my beach house all my friends are inside it having tea !!
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RE: Island RP: The Good, The Bad, The Boring. - by dopamiin - 09-16-2024, 06:09 AM

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