09-09-2024, 01:08 PM
This system is horrible.
I don't like how it ties everything to EXP and influence. If you're factionless, it's 100% just EXP. There's gains and whatnot to sort-of kind-of lessen the EXP required, but even that is wonky because the basis itself is not good. Limiting things to EXP does not promote quality of roleplay; it promotes quantity of roleplay. And it gives an unfair advantage to the crackheads out here who can play the game every single hour of the day and pull off 7 scenes a day (they're not necessarily things of note, mind you)
Madsen's system of merit points is a thousand times better than everything else proposed here as it takes in account quality of scenes, rather than EXP gained. If we're to change the app system (it doesn't need changing btw, except for forum apps), I'd much rather go with what Madsen proposed
I don't like how it ties everything to EXP and influence. If you're factionless, it's 100% just EXP. There's gains and whatnot to sort-of kind-of lessen the EXP required, but even that is wonky because the basis itself is not good. Limiting things to EXP does not promote quality of roleplay; it promotes quantity of roleplay. And it gives an unfair advantage to the crackheads out here who can play the game every single hour of the day and pull off 7 scenes a day (they're not necessarily things of note, mind you)
Madsen's system of merit points is a thousand times better than everything else proposed here as it takes in account quality of scenes, rather than EXP gained. If we're to change the app system (it doesn't need changing btw, except for forum apps), I'd much rather go with what Madsen proposed
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