09-03-2024, 02:28 PM
(This post was last modified: 09-03-2024, 02:29 PM by TheHopscotch.)
(09-03-2024, 10:44 AM)Chance Wrote:Holy yap(09-02-2024, 09:02 PM)Chance Wrote: Perhaps generalizing it a bit more (less checkmarks to tick) would be better. Master @ 30k EXP, Exalted @ 100k EXP.
Master/Exalted purely being combat/non-lore intensive signatures, then Mythic is your more lore heavy stuff that needs oversight or a plot decide (be it a world event, staff review, or a lorekeeper/mentor).
In this case, Mythic wouldn't really mean 'stronger' so much as outside of the basic progression path.
There are a lot of signatures that are pure power boosters and don't really need heavy review. They should become public for long-lived characters, to free up both player and staff time.
I think. Still ruminating.
First I'll work on categorizing signatures/updating the guide using the helpful unofficial signature list, then I'll post a rough draf here for how the system will work. It'll be more generalized / less boxes to tick; probably just EXP/level, maybe how long you've been active. Ideally in the future this'll be handled in-game via the spell tree rather than manually given.
So master/exalted will be signatures without any major lore expectations, and mythics will be that. As for concerns about acquiring these/being overlooked, the form will still exist for this beyond the other avenues (lorekeeepers, mentors, etc); it'll just be a lot of weight off of the staff's back since the majority of requests are not these spells.
Something that's also on my mind is I think it's really cool that characters can empower each other. I want to see people play into this for themed mythics as well; the way aether works as uplifting 'champions' for factions is neat, same for the faceless. Because it's often a collective choice/pursuement of a group that's organic and rewarding.