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Meranthe: 2.1
#3
2.1 - Progress Report!
DONE
➤ Improvements to cooking
➤ Cooking - Signature Dish
➤ Dynamic weather system tied to location and season, ambience & DM support
➤ Faith - Prayer Rite
➤ Private messaging improvements; able to toggle off receiving, and support for invisibility/anti-magic conditions 
➤ Command to call for a quick group vote to temporarily disable LOOC in the area
➤ Much of Tactical Battle's foundations (turn handling, multiple parties, battle setup and conclusion, a few skills, grimoire/hand management, skill countering, etc etc)

THIS WEEK'S FOCUS

➤ Hotbar UI - Remake (will allow for proper resolution adjustment & multiple hotbar load outs)
➤ Injury system overhaul
➤ Farming Additions - Giant crops, soil quality, seasonal impact, farmer's scythe, various
➤ Tactical Battles - Custom Skill Creation (in-game database for the creation and full customization of skills, as spoken of in past threads)
➤ Tactical Battles - Skill Content

THIS MONTH'S FOCUS & EARLY JULY
➤ Necromancy Additions - Fleshcrafting, Cursed Seal, Forge Phylactery, Forge Stronghold, Forge Death Ring, Plaguelands Spells 
➤ Energy Magic Overhaul - Berserk Meter
➤ Retainer Fixes & Improvements
➤ Tactical Battles - Various

BEYOND EARLY JULY
➤ ?? To Be Decided




[Image: uE8eyaf.gif]
'Many of the realms of Aetius were scattered into the far oceans... only the sturdiest of vessels can brave the waves. Join me on this adventure, brothers, for not all treasure's silver and gold.'
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Messages In This Thread
Meranthe: 2.1 - by Chance - 04-29-2024, 03:59 PM
RE: Meranthe: 2.1 - by Chance - 06-04-2024, 07:26 PM
RE: Meranthe: 2.1 - by Chance - 06-16-2024, 10:05 AM
RE: Meranthe: 2.1 - by Chance - 06-29-2024, 11:40 AM
RE: Meranthe: 2.1 - by Chance - 07-02-2024, 02:07 PM

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