04-26-2024, 07:51 PM
(This post was last modified: 04-26-2024, 08:04 PM by ForkAndKnife.)
As a new player with a pretty 'meh' build that I'm now trying to salvage post-210, I really think rebirths are necessary. Necessary enough that I wish they weren't locked post-210, in fact. A lot of the meta-building comes down to balance in a lot of ways, which... Really, is a MASSIVE endeavor to try and fix. With so many moving parts, true balance is hard to achieve.
That said, there are a lot of things that have me scratching my head when I watch them. Things like Tesla getting nerfed, while stronger skills remain strong (and become even more-so by comparison, looking at you Fatal Strike). Certain kits don't have the same level of variety and power as others. I think before even considering stripping further a player's ability to stick with a character by changing what they don't like, seriously consider what trees don't see much use, and why. Don't nerf everything into the ground, but elevate the things you don't see often. Take special note of why undead like to run X a lot, or why all of the meta-built characters run Y, and spread more of those aspects to the lesser-used trees or tree combinations.
Limiting rebirths further would just have the effect of more characters being VERY short-term and being rebirthed as soon as the player sees that they'll forever be ass. This turns into a problem of even fewer long-lasting characters, and more of the ones that do make it having insane meta-builds. The exact opposite of the intended result.
Past that? Some sort of way to reward more 'unique' builds. Combos you've not seen, especially ones that aren't seeming to work too well.
EDIT: And maybe an ingame way to see how many people, of the ones online, are in X tree currently. Get a good headcount for where everyone is, for ease of looking into why.
That said, there are a lot of things that have me scratching my head when I watch them. Things like Tesla getting nerfed, while stronger skills remain strong (and become even more-so by comparison, looking at you Fatal Strike). Certain kits don't have the same level of variety and power as others. I think before even considering stripping further a player's ability to stick with a character by changing what they don't like, seriously consider what trees don't see much use, and why. Don't nerf everything into the ground, but elevate the things you don't see often. Take special note of why undead like to run X a lot, or why all of the meta-built characters run Y, and spread more of those aspects to the lesser-used trees or tree combinations.
Limiting rebirths further would just have the effect of more characters being VERY short-term and being rebirthed as soon as the player sees that they'll forever be ass. This turns into a problem of even fewer long-lasting characters, and more of the ones that do make it having insane meta-builds. The exact opposite of the intended result.
Past that? Some sort of way to reward more 'unique' builds. Combos you've not seen, especially ones that aren't seeming to work too well.
EDIT: And maybe an ingame way to see how many people, of the ones online, are in X tree currently. Get a good headcount for where everyone is, for ease of looking into why.