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Key/Character: Alexis
Which Event: Shade Hunt
Responsiveness:
Very responsive and engaged with the players' actions! We were also given space to react and engage one another in regards to all the things that happened to us.
Balance:
Sometimes the waves of attacks seemed very targeted........
you deleted lucius so many times...
and i cant forgive you for trapping me in like 12 black holes!
10/10
fairness:
I only got 1 perm but I went down a lot in the last fight, so that was cool. The injury I received was thoughtful and very nice, too.
Overall: very good event! the only way things would have been better would be if lucius died
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10-31-2023, 08:57 AM
(This post was last modified: 10-31-2023, 08:57 AM by ~Aoria-sama~.)
Key/Character: Fayre Equisol
Which Event: Shade Hunt
Responsiveness: Responses were done in a timely manner, descriptive and fun to read. Things we did were taken into account with the posts, making it very immersive.
Balance: The balance was well done, though perhaps a bit less spamming magic. I know its super fun to do as a DM, but it makes the fun just a bit more fun not to get hit with like 12 black holes and fire waves! lol
Storytelling: The story was intriguing, mostly player lead with dev and things of the like. But DM was a good peddler!!
Fairness: A miner perm for a B grade resource, not bad. I would say its fair. It also caused A LOT of key dev for my character.
Overall: 9/10
Any other comments:
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10-31-2023, 01:21 PM
(This post was last modified: 10-31-2023, 01:22 PM by ForgetTheUnknown.)
Character: Freed
Event: Shade Hunt
Responsiveness: Descriptive, a straight forward passage explaining several parts of the event without going overbearing with the details, which I would not mind either. Also patient and allowed others to rp.
Balance: A little tough, given I was using unarmed. Perhaps a little fairness for those who decide to handicap themselves with personal restrictions/challenges. I am fine with how it went down, definitely high stakes.
Storytelling: Simple and direct, i like it. Didnt take too long to get what the dm is saying because I am bad at reading complicated words sometimes. Again, no judgement towards this particular thing.
Fairness: Its solid. Everyone was hoggling the items and got something that suits my character at least (to an extent), I also got a perm that properly opens opportunities for masochistic adventures through events to break the limiters - to become Limitless.
Overall: 9.5/10, go easy on the heavy hitting spells
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Key/Character: Proteus Equisol
Which Event: Manifested Nightmares
Responsiveness: Narrations were handled well. The story was fun and easy to follow. 5/5.
Balance: I would say things were thoroughly entertaining. However near the end things were a bit more difficult than I would say is the norm. Not much recourse on our part. Overall well done, but I would say final bosses don't have to be that hard. 4/5.
Storytelling: Excellent, it was smooth and easy to follow. 5/5.
Fairness: Overall things were fair. Rewards seemed to match the risk. 5/5.
Overall: 5/5.
Any other comments: It was a fun event, look forward to the next one I get to play out.
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Character: Sunsets over Moonlight
Event: Manifested Nightmares
Responsiveness: Quick enough with narrations that were easy to follow along.
Balance: What I normally expect from events. Some things were spammed a bit too much, but a rotation of spells was clear enough to me personally.
Storytelling: Not what I expected, but it was a pleasant surprise that was fine enough to follow along with. Concise and to the point from the jump.
Fairness: Comparable to the event's risk
Overall: A pleasant experience that I can see myself seeking once more.
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11-01-2023, 12:16 AM
(This post was last modified: 11-01-2023, 12:16 AM by ForgetTheUnknown.)
(nvm delete this.
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Am I on the right place?
I hope I am. : sweats :
Character: Lyanne
Which Event: Is that a fish?!
Responsiveness: It ran smoothly, we didn't really have to wait at all. Taking into account the post's size, one could guess it would take longer!
Balance: I WAS SLIGHTLY DESPERATE AND CONFUSED, THANK YOU FOR MAKING ME FEAR MY OWN SKILLS 0/100
(in all seriousness though, it was a nice fight. Perhaps a bit hard to keep up with if you were somehow distracted or couldn't distance yourself fast enough, but it was far from being impossible.)
Storytelling: I liked the scenario that we were slapped into - it was a literal change of what I'm used to, and it was something that I wanted to do for a little while.
I don't know exactly what I was expecting, but it amused me SO much to see when the beast emerged and stared at us-
It was -SO- worth it.
Fairness: All good!
Overall: Screeeee. Screeeee.
Thank you for the experience!
Any other comments: I want the birb. Give it to me. I beg you.
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Key/Character: Arnet Dawnseeker
Which Event: He who Created the world
Responsiveness: It was great, the waits weren’t long and each minute was worth it, the story went well even with the pause.
Balance: Scary battles, dangerous and injuries coming not only from battles! But for the rewards and theme? The danger was great despite scary.
Storytelling: I can say it was the adventure of a life to Arnet, the story covered a piece of her own story and the people around her, her values and morals being tested, and so were the others, really, really great with a lot of emotion and tears.
Fairness: Pretty fair I think, rewards were worth it and all punishments deserved( ob:), despite the sprite issue, but that was also fairly resolved.
Overall: Mal you monster! I cried, and laughed, it was a great event, loved how the story ended, and despite the tears, I don’t really regret anything.
Any other comments:
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Key/Character: Lyco Corbin
Which Event: He who Created the world
Responsiveness: Quickly paced at every single moment. It was entertaining every step of the way.
Balance: The ONLY complaint I have was the vanishing sprites which isn't their fault at all, everything else was very fair- I really enjoyed the new DM attacks. Make it very fun and risky to fight.
Storytelling: Though it was not a Lyco event you gave me a moment that I will never forget. You made me cry like a child when you brought up the Trauma and letting my character get the closure I have been struggling to get within my own roleplay. I cannot thank you enough for the enjoyable story, I learned a lot about the Drakanite lore, ontop of their own believes, Part of me is scared to ask you to run my own events in the risk that I will cry again.
Fairness: 100% Fair. I had zero issues.
Overall: Please don't make me cry again, I don't know if my poor heart can take it but I won't shy away from another Mal even.
Any other comments:
Bringing up Rosabella was cruel.
10/10
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I hate to do this, but…
Following Thanksgiving, I will not be running private events for a while.
The reason is simple:
Overtime; 10-12 hour days, 6 days a week.
While this may only be temporary, this will cut my time to plan, write, and do events in half substantially, which will conflict with running private events until mid January.
I thank all those that, so far, left reviews and asked me to run your events, but I cannot at the moment. But I do recommend going to a sweet introvert for DMing needs if she’s up to them: OneBrainCell.
That said: I will be willing to do public events like the bounties whenever I feel up to the task of destroying sweet women and men when I get the chance!
Thank you.
xoxo
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