(03-21-2020, 11:50 PM)Trenton Wrote: (just disable the part that shows if you qualify, i like the timer)
On one hand I like this.
On the other, I dread my habitual /rpp beginning again. Timer or not, I'd likely spam it every hour and try to guess how many posts it takes to get to the hidden qualified.
In the end, it's not my decision.
But I think the removal of it altogether would be a QoL change that'd help people like me stop the 'Grind RP' mentality that many have.
I think it's more than a few people that have this mindset, or are frustrated with having this mindset, being unable to help themselves etc. Be it due to having naturally competitive natures or, in my case, getting that sweet sweet dopamine kick and over-plotting my builds, and stat allocations for that 200 RPL.
But I also think a lot of them are afraid of the stigma of being judged...
Or don't even realize that they're doing it.
Over the years of playing Spires to Esshar, I've found that having the knowledge and the command made this less of a game for me.
And more of a race to the finish, to get strong.
Fun Dimmie Fact.
I only solo RPed on Eternia for certain hidden applications, and that was few and far between. I hated the concept of solo roleplay, as it defeated the purpose of it for me.
Then comes Spires and the eventual introduction of /rpp, and I would have entire logs, entire bleeding days, of nothing but solo roleplay while I grinded for materials, ores, crystals, etc. This has continued on to Esshar. I did it while grinding boars on Anathe & Ralt, I did it on Taylen when I went ore farming alone. I did it on Melora when I was lumberjack tree spamming.
And what came along with that?
The /rpp to see if I was checkworthy.
Yeah. It's pretty gross to read ain't it? Can't say those are my proudest moments. If anything, I'm kind of disgusted with myself. I stopped playing Eternia as a game and started playing it to... I don't know. Win? I guess?
Man. I actually hate admitting that. Makes me feel icky.
Edit:
Especially since I'm not sure what I was trying to win. My characters for the most part were benign or inspired minor hostilities through words and manipulative actions. Not raw, brute strength. So it's like.
Why the fuck did I do that?
I ain't got a reason other than: "Because I could."