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01-11-2022, 02:45 AM
(This post was last modified: 01-11-2022, 02:45 AM by Muramana.)
Character: Jeanne Bennette
Which Event: Call of dying light - Eos temple
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Rather than the speed of each post, it was the fact that everything was responded to. To rocks being tossed in a dark abyss to a key for all locks to not work. It was great. 10/10
Balance (How entertaining were the battles, and any obstacles/traps?): Final Fantasy 14 tier boss fights. Nothing more needs to be said.. 10/10
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Great story. It opened up a lot of characters too. A few puzzles here and there added to it which made it really nice to be involved in. Especially since I had to put in more effort due to the title alongside Luna. Very nice. 10/10
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Definitely. Especially with the injury table provided, there was plenty of risk for the rewards given after. 10/10
Overall: I didn't last more than a 1 minute each 1st round. Worth. 10/10!!!!
Any other comments: -1 to Bone Talons.
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01-13-2022, 06:53 PM
(This post was last modified: 01-13-2022, 06:54 PM by eev.)
Character: Charlotte cos Gardios
Which Event: Call of dying light - Eos temple
Responsiveness: It was a group of 12, and even then (despite including NPCs that we could speak to) did he manage to not get overwhelmed and was super responsive. 10/10
Balance: I felt like the fight was balanced, but had some concern about the choice of map. The area we could move in was more than what I could perceive on the map, and wide-sweeping attacks would sometimes randomly land because I'd think I couldn't go to a certain area, despite there being no barriers. Think of it like the map of a narrow hallway, with the area beyond being empty, though you can move around in it. Somewhat confusing, but combat was the most fun I've had in a while. 9/10
Storytelling: It weaved and returned to the point of blindness quite often. Though I expected some further extension about lore behind the Blind Goddess, I don't know how far further it could be taken.
Fairness: Had no issues with fairness, but it sure seemed like melee users were in for a rough ride. For me, it was a solid 10/10.
Overall: 10/10 was a blast, anything else was pretty much forgivable granted that the event was a huge undertaking with so many people.
Any other comments: he cast lightspeed on me 25 times and i've not felt this much panic since high school graduation
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Character: Foster Naysien
Which Event: The Death of Nyx
Responsiveness: 10 / 10. Never did I find myself waiting around for more than a few moments.
Balance: -100 / 10. I sure do love being 'owned' by a mass of waves after being lightspeeded on. (This is sarcasm, I enjoyed the entire verbing experience and actually felt the danger unlike other events. Knowing full and well I could be KO'd at any moment.)
Storytelling: 10 / 10. We wanted to kill a god and got to do that.
Fairness: Kids seemed happy, so I am well and happy.
Overall: Would die to save my son again.
Any other comments:
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Key/Character: Lexius Vartuul
Which Event: Death of Nyx
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Definitely timely, no complaints on this end. 9/10
Balance (How entertaining were the battles, and any obstacles/traps?): 10/10 I never felt overwhelmed but there was definitely the threat of danger at all times, kept me on my toes for sure. 9/10
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): I've never had so many really cool things happen in an event or otherwise, witnessed and participated in a legendary dragon event. Definitely one for the books, a great kickstarter for the new generation to come. 10/10
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Considering I walked away essentially unscathed, cant complain. 9/10
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Character: Stella Vanreth
Which Event: The Death of Nyx
Responsiveness: 10/10 Everything was well written and done quickly.
Balance: 10/10 Every fight was hard, and well done. I didn't feel as if I was given anything too easy.
Storytelling: I got to have an awesome death scene, protecting my kids, so 10/10
Fairness: 9/10 I died, but I also rolled 2 ones in a row...
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Quote:Character: Veero
Which Event: Death of Nyx
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): 10/10, never felt like I was waiting around long for the next stage.
Balance (How entertaining were the battles, and any obstacles/traps?): 9/10, very difficult if not unfair at times. Though such is expected when you're trying to kill a god.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 10/10 excellent storycrafting and the constant deaths from various characters really kept my attention throughout the event.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) 10/10, injuries, death, and rewards were all perfect.
Overall: Great event would do it again.
Any other comments: N/A
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Character: Sir Crimson
Which Event: The Death of Nyx
Responsiveness: 10/10 I was hyped to be Nyx fighter and now Champion
Balance: 10/10 Very fair
Storytelling: 10/10 It was amazing to be able to rp with the Goddess of the Mire amd tje Ebonblooded
Fairness: 10/10 Will definitely be seeking to much more with others and spread chaos.
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Time for an unbiased review from someone who's called Chance a number of slurs.
Character: Lianne Naysien
Which Event: The Death of Nyx
Responsiveness: 10 / 10. Regardless of whether it was requests made on the fly, or ic encounters, the responsiveness was impressive.
Balance: 10/10. There is only so much you can do in 20+ party events. But, the spells and gimmicks used for the ecs was handled in a fair way. Also, fuck blast rush. I hate it.
Storytelling: 10 / 10. We wanted to kill a god and got to do that.
Fairness: I hate blast rush I hate blast rush I hate blast rush.
Overall: Good event, wouldn't suggest trying to kill a god as anything but a sustain.
Any other comments: Reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee.
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Character: Kentas
Which Event: The Death of Nyx
Responsiveness: 10 / 10. Great response times, very little wait, especially for the size of the event in question (over 20 people)
Balance: 10/10. There is only so much you can do in 20+ party events, but it was great.
Storytelling: 10 / 10. We wanted to kill a god and got to do that.
Fairness: 10 / 10 I killed a god and walked away without a single injury.
Overall: Good event, wouldn't suggest trying to kill a god as anything but a sustain.
Any other comments: I have plot armor now, it is confirmed.
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01-16-2022, 05:10 AM
Character: Elaena Viserys
Which Event: Death of Nyx
Responsiveness: Fast (I think it was around 2mins/per.. I was watching binging with babish while at the same time, nervous if I was going to die or not) 10/10
Balance: My first two downs were from the fortress of nyx (?) because of the ice talons that dealt like 4k dmg and I literally didn't see it coming because of all of the aoes and other ice traps around. Other than that, it was fun. It felt very fair because 9/10 it was my fault for running into the aoes. 9/10
Storytelling: From a storytelling standpoint, it feels like a new coming of age both good and bad. There's got to be repercussions for slaying a primordial, right? Right? 10/10
Fairness: I think it was fair? The last phase of the fight where there was no healies allowed was definitely needed to up the stakes. Seeing as how I was one of the puddle users who healed for 1860 per tick with both recover and mend. Though, I definitely healed no one during that last phase because I had to re-log and my game was bugging out on my end. 10/10
Overall: Even though I got dragged in by following a razuka, it was still very, very fun. I got a perm and no loot for it, but I'm not going to hold it against anybody because I literally still didn't know how looting works after the event. That said, I'm happy. I did my purpose, I came, I healed, I survived.
Any other comments:
help
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