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Jess DM
#1
Keys: ThatOtherGirl, MaroonPhoenix, JessDM

Event Preferences: New to this, so naturally not accepting anything huge or high CoD. Anything else I'll judge case by case, hit me up.

Contact Information: ThatOtherGirl#0018 

Anything Else: Like I said, I'm new, please be patient with mistakes if they're made and I'll do my best to make sure the events are fun and enjoyable for everyone!


Quote:Key/Character:
Which Event:

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):

Balance (How entertaining were the battles, and any obstacles/traps?): 

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)

Overall:

Any other comments:
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#2
Key/Character: Didosforte / Anlaufr
Which EventInto the Dragon's Lair

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): The narrations were fast and everyone had the time to do their rps, before the next one! So yeah, pretty good!

Balance (How entertaining were the battles, and any obstacles/traps?): Apart from some initial problems, the fights were well balanced and provided good entertainment!

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):  The narration was exceptional, I loved every moment of the event. Where the Dragonslayer character was great, big warrior!

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Given the situation of my character ICly, who was weakened, I think the punishments were well taken and had their justifications! And another perm for the collection!

Overall: 10/10 loved it!

Any other comments: I thank Jess for her commitment to this event, where if I go on an event in the future, I would love to have her as the DM!
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#3
Key/Character: EmmeraldStrawberry / Anguisa
Which EventInto the Dragon's Lair

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Fast, just following the same pace at everyone's posts. Not slow enough to kill the immersion of the scene. Pretty good, no complaint at all. Eight.

Balance (How entertaining were the battles, and any obstacles/traps?):She's new, however, with a few exceptions given that lack of experience, the fights were balanced. They were hard and a real challenge, i've been to some events where everything was insanely easy, that some times not even a single party member fell. It wasn't like that. And it wasn't impossible, even. Even when everyone was down, it was a close fight. This is a Eight.

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):  It was a good experience, overall. A good story, nothing that wasn't expected or surprised me to the point of being amazed, however it was a good story inside of it's purpose. I am glad you were the one to DM this. This is a Nine.

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): It was fair. Rewards, battles. Every Temp and perm given was fitting and were applied upon a set of rules agreed by everyone. No exception (but for a bug on Flamethrower) A Ten.

Overall: 8.75/10

Any other comments:  <3 
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#4
I'll be open again as well.
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#5
Key/Character: Hina
Which Event: Sanctum of Heroes

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):
Posts were done quickly and setting up the fights took barely any time at all. It was a good pace throughout the event. Even if it felt a bit lengthy towards the end, but that's the nature of events.

Balance (How entertaining were the battles, and any obstacles/traps?): 
It felt like a real challenge that gradually got more difficult, from a rather easy first boss to a extremely painful and PTSD-inducing final boss. The fights were pretty well balanced and really entertaining!

We were also allowed to do stupid stuff like go the wrong path for some extra rewards. Which was funny.

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):
The best part about the event. It felt very immersive and was well-written. The atmosphere was eerie and mysterious, the characters were fitting really well into the whole setting and each had a unique idea or quirk. Loved the story that was told throughout the event.

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
The rewards I got were exactly what I was gunning for- and for a CoI event this was more than I could have hoped for. The injury system was very transparent and fair.

Overall: 9,5/10

Any other comments: The scenery/location of the event was a bit lacking, but that was the only thing, and it was only minor. Jess really put in a lot of effort and thought.
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#6
Key/Character: Seifer Gardios
Which Event: A very special assignment

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Yes, responses came right after I posted!

Balance (How entertaining were the battles, and any obstacles/traps?): Adjusted mid-rpb after a slip-up that caused three black holes to appear at once. The fights were interesting and dealt with different playstyles that had to be adjusted for.

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): It was exactly what I asked for and even more.

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): Yes, balance was taken into account when injuries were dealt out and I got something nice despite the main goal being to merely speak with the spirit.

Overall: 10/10

Any other comments: check your signature Wink
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Vriska Wrote: yeah having an MCU loki icon is pretty cringe huh
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#7
Key/Character:Mori Reave
Which Event: Dante's Inferno

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Those repsonces? Crisp. Probably a bit slower on our end! Considering it started getting late for some of us

Balance (How entertaining were the battles, and any obstacles/traps?): Ow. The balance was great but how fuck, why did it hurt so much? I've never been in such pain

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): A temple in ifreheim? Again, give it to me again I loved it

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): They were pretty fair, more so then that for the rewards? Worth it

Overall: 10/10

Any other comments: No more fire, stop it. You're banned from using any form of FIRE OR VOLCANO
[Image: Home.png]
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#8
Key/Character: Ariel Cirque
Which Event: Dante's Inferno

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Everything came out smoothly, DM was very responsive to questions and actions taken by us. We kind of made our own way through the event, and paid heavily for it.

It was great.

Balance (How entertaining were the battles, and any obstacles/traps?): The bosses felt fair, the Final boss was actually pretty terrifying to fight.

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): What I was hoping for and more, Jess took a unique spin on the temple to give it flair and a much dev for all of us. It was amazing.

More fire.

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Yes, very much so!

Overall: 10/10 would recommend if you wanna be scared.

Any other comments: No more doors. Please.
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#9
Key/Character: JourneyToTheSea / Adelera
Which Event: Dante's Inferno

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): 10/10. Their narrations were incredibly fast and I felt as if I was the one taking too long.

Balance (How entertaining were the battles, and any obstacles/traps?): 9.5/10. The boss fights were entertaining and except for a few things, I can say I had an overall pleasant experience with them, they felt challenging and for most part incredibly fun (except for bone zone, please delete this cursed skill).

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 10/10. Jess went above and beyond and I'm sure others feel the same about this.

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): 10/10. Didn't expect to see our chieftain get beaten to a pulp by a door, please do it again.

Overall: 9.75/10. 

Any other comments: No more Bone Zone, please.
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#10
Key/Character: Ty'raj
Which Event: Begotton Truth

Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?):

Very responsive, everything was done in a timely manner. A lot of prototyping really kept the event flowing.

Balance (How entertaining were the battles, and any obstacles/traps?):

My main gripe was with the first EC. Having multiple sand storms up and then randomly placing sand aoes on the ground is a recipe for disaster! Misstep and your entire hp can get shredded by the stacked sandstorms. At the time there was a lot of server lag too which made it all the more annoying. Not necessarily your fault, can't do much once the ECs theme was made

The 2nd EC's balance was good, I wish the final one was a tad harder! Keeping injuries for the end to maintain balance was a good touch.

Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):

Intent and actions were very clear in narrations, it had a good story good writing. I will admit, I had trouble figuring out where we were or what the scenery around us looked like at times.

Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)

It was fair, given the difficulty of the event. The injury scale was shown to us beforehand so we knew what we were getting into.

Overall: 8.5/10

Any other comments: Thanks a lot for running my event!
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