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05-24-2025, 07:37 PM
(This post was last modified: 05-24-2025, 07:37 PM by BloomeForme.)
Character: Calanthe Caewynn
Which Event: The Vault of Fractured Truths
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Lightning-fast responses/ narrations which shortened a potential 8-10 hour event down to 3-4 at most. They probably had everything pre-typed which is very much appreciated. 11/10
Balance (How entertaining were the battles, and any obstacles/traps?): Those fights were pretty difficult, but challenging. There was a map that had invisible, solid objects no one was aware of which downed most of us. However, the DM listened to us then TP'd our final battle to another map and adjusted scores based on technical issues without any fuss.
I hoped there was more complexity to the current obstacles/traps (i.e. descriptions on objects). Also knew that mirror-based stuff is pretty elusive even OOCly, so they did their best to work off the little bit of info found. 8/10
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): It did feel like an adventure. The story was pretty typical while not going off the beaten path too much because of their organized planning. Great story-telling for a first-time DM! 9/10
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) Man gave me an untreatable 4-day temp that deafens a musical, semi-blind character in exchange for a D-rank resource that heavily ties into IC :Skull: (alsocould'vebeenoutrightpermedsowetakethat). Outside this, can't really decide if the risk was worth the reward quite yet since this was my second event ever. 8/10
Overall: Extremely prepared DM who had narratives, puzzles, and otherwise locked and loaded. Probably the fastest session in existence. They might need to improve on their balance alongside fairness, but honestly this was great for only their first DM'd event ever. Give them a try! 9/10
Any other comments: Keep up the good work! Was happy to just be included in the journey!
Also bald.
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Yesterday, 03:10 AM
(This post was last modified: Yesterday, 03:17 AM by Sanguine415.)
Key/Character: Sanguine415/Daggar Coaltooth
Which Event: The Slayer King of Koganarth
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): 4/5, very good responsiveness considering he was assailed by untimely reboots. Overall fairly quick responsiveness with minimal room for improvement. Honestly, our posts slowed things down from aura farming ourselves at different points.
Balance (How entertaining were the battles, and any obstacles/traps?): 4/5, nothing was impossible bar maybe the hyper intense round, and considering it was a high CoD event, it was only natural that several of us came out maimed. The traps and puzzles were manageable, we ended up not having to sacrifice th goat.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): 4/5, strong expansion of Dwarven lore that definitely leads into an even more lethal part 2, narrative was well weaved and fit the theme of the Dwarf Fortress after the fall vibes perfectly.
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?) 5/5, the treasure was hard earned but the challenge met the expectation. We fought a full grown tyrant of a dragon, killing it was never gonna be a cake walk. Some of us got cooked the worst, but nothing that didn't make sense or wasn't bad luck.
Overall: 4.5/5, almost a perfect score, I am certain this DM will become one of the greats with a bit more practice.
Any other comments: I expect to die in Part 2
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Key/Character: Harolin Nyarabia
Which Event: The Slayer King of Koganoth
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very good, detailed posts. The event went on a bit long but it was our fault and not his.
Balance (How entertaining were the battles, and any obstacles/traps?): All of the battles felt like genuine boss fights, never did it feel (except for one time I don’t blame him because of how good our healer was) that we were just being KOed for the sake of it with nothing we could do.
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?):Not only was the story good, it was transformational for the settlement and PCs involved. Big points for letting us be creative with the direction that the whole event took through our decisions as well!
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?)
All I will say is that the rewards were about adequate. It verged a little bit on too low for the risk considering the extent of injuries taken, but I think nobody was disappointed. I definitely wasn’t!
Overall:
Good! Excellent for a newer DM, in fact. The way you play your bosses actually made me feel like my event characters fight like shit.
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Character: Door
Which Event: The Slayer King of Koganoth
Responsiveness (Were their narrations posted within a reasonable time-frame and were they quick to respond?): Very responsive and fairly quick. Bonus points for being patient with me, as I was doing my irl job on the side.
Balance (How entertaining were the battles, and any obstacles/traps?): Barring one round of a fight, it all felt very balanced!
Storytelling (Did it feel like an adventure, did the content of the narrations meet your expectations?): Anyone willing to allow creative methods of avoiding combative encounters is a winner in my book. I went in just expecting to be a third wheel, but I appreciate that my character's IC and the fluff surrounding sorcery was taken into account during one particular moment, it made it more enjoyable for me and even boosted my IC ties to Stonehaven. Thanks!
Fairness (Were the punishments justified and earned, was the risk to reward ratio good?): The treasures were fitting for the scenario, though, to quote the person above me: "It verged a little bit on too low for the risk considering the extent of injuries taken". But nothing disappointing and all were in theme of the dungeon!
Overall:
Superb, you're someone I'd hit up for any events I'd want done in the future!
Any other comments:
Everyone came out permed. (Fitting for a HCoD)
Poor Dusk.