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Dark Calling - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: In-Game (https://chronicles-of-eternia.com/forum/forum-9.html) +--- Forum: Pre-Meranthe (https://chronicles-of-eternia.com/forum/forum-39.html) +--- Thread: Dark Calling (/thread-9043.html) |
Dark Calling - NikolaNeiju - 09-19-2021 ![]() Quote: Whispers can be heard in the Dark. Pacing of footsteps deep underground, Dullahans, Skeletons, Ogres, Mutants. And so forth hear the call to Rise, to reunite, and to be one. Whole again. People around whole Esshar can see fleeing shadows, they can see a Dullahan with crimson wings walking in groups, squads with newly awakened monsters. Ogres ravage, Mutants cackle, Dullahans persist, Skeletons clank...
All of these chaotic noises form an odd symphony. The intention is clear, Shadowmire might be destroyed... But it's denizens? Far from it. Activities can be seen within Desert, Dreadwoods, Sewers. Several sightings of monsters, that respond to the call. They all come to meet up, to plot... Loosely, but steadily...
Pacts are made in the dark, alliances forged between one another, weapons are created. Expeditions are planned... Orchestrated by the Dark beacon of Hope. Warriors are being trained actively... Outcasts? Fallen? But not broken.
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