![]() |
Possible spirit buff - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Possible spirit buff (/thread-2396.html) |
Possible spirit buff - BrahmsFrost - 04-13-2020 In addition to DR, the following make Spirit the more defensive of the two stats, and that theme is continued. •Lowers by a percentage how long CC lasts. Fex: At 200 all CC last 10-15% less. Another possible defense, but hard to implement, would be giving it a % where crits are resisted and you get the basic damage. But that might be too strong(?) Or like Bo suggested: Also give spirit increments to pursue/flee but not at the same strength as agility. It would be hard to stack both if it's done so the person must actually put points in Spirit. Also since it naturally caps at 153, all the above would be much smaller. Thus the player must indeed invest in Spirit to actually see any real effect. I'd cap Spirit at 150 naturally so the person would indeed need to invest points to see the bonuses actually working. Thoughts? |