Chronicles of Eternia
Tree Refunds [Post Big Mechanical Changes] - Printable Version

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Tree Refunds [Post Big Mechanical Changes] - LiefDeltora - 09-06-2024

I am breaking my incog but I think it's too important to ignore.
First off, thank you Erside for being very patient with a mildly upset me on tickets:

https://prnt.sc/oiDKsrTtP4Gp - First ticket
https://prnt.sc/Pn_Oz_nr0PQC - Advice given by a helpful member of the community
https://prnt.sc/IFMGSfFDgrrT - Second ticket

We recently had a huge change on Metal, where two new spells got added as basic spells, and two basic spells became Intermediate.
This made it so the prior investment I had on the three jumped from:

Opener + 30
To
Opener + 50

As we all know, 20 RPP is a lot of investment when you are planning certain specific things.
As I was told, a refund is only accepted if you have illegal spells in your bar, but since the spells I had were switched to new ones (Which I hold no interest in for the sake of my build), I was also told that I would need to app for a refund. That makes very little sense.

It's a mechanical change (quite a huge one) imposed by the balancing team, that directly reflects on players and how the game is played, and I need to suddenly find an IC excuse to then app out of a change I did not wish for? I am not saying the change is bad, I do think the new spells will have interesting combos with blood and armed, but that is beside the point.

If a huge mechanical change, such as this one, is made? A refund on the tree and the attunement of that tree should be handed to the players who wish to go out of it after said mechanical change. Please reconsider.