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Tree Refunds [Post Big Mechanical Changes] - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: Tree Refunds [Post Big Mechanical Changes] (/thread-19031.html) |
Tree Refunds [Post Big Mechanical Changes] - LiefDeltora - 09-06-2024 I am breaking my incog but I think it's too important to ignore. First off, thank you Erside for being very patient with a mildly upset me on tickets: https://prnt.sc/oiDKsrTtP4Gp - First ticket https://prnt.sc/Pn_Oz_nr0PQC - Advice given by a helpful member of the community https://prnt.sc/IFMGSfFDgrrT - Second ticket We recently had a huge change on Metal, where two new spells got added as basic spells, and two basic spells became Intermediate. This made it so the prior investment I had on the three jumped from: Opener + 30 To Opener + 50 As we all know, 20 RPP is a lot of investment when you are planning certain specific things. As I was told, a refund is only accepted if you have illegal spells in your bar, but since the spells I had were switched to new ones (Which I hold no interest in for the sake of my build), I was also told that I would need to app for a refund. That makes very little sense. It's a mechanical change (quite a huge one) imposed by the balancing team, that directly reflects on players and how the game is played, and I need to suddenly find an IC excuse to then app out of a change I did not wish for? I am not saying the change is bad, I do think the new spells will have interesting combos with blood and armed, but that is beside the point. If a huge mechanical change, such as this one, is made? A refund on the tree and the attunement of that tree should be handed to the players who wish to go out of it after said mechanical change. Please reconsider. |