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Laws of the Realms. - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: In-Game (https://chronicles-of-eternia.com/forum/forum-9.html) +--- Forum: In Character (https://chronicles-of-eternia.com/forum/forum-15.html) +--- Thread: Laws of the Realms. (/thread-18336.html) |
Laws of the Realms. - Drive - 06-26-2024 Across the Realms of Meranthe, many cultures collide and thrive.
And many of these cultures are civilized. And with civilization, comes the word of Law. Moral. Religious And otherwise. Each land has it's own set of laws, represented by it's current leadership. Prosperan Decree of Laws. ![]() Quote: (( It's about time we had an actual law thread, hopefully this leads to everyone posting their own laws here, to make it a neat place for all laws to be observed, and give different flavors to each nation with their own specific laws and beliefs. )) RE: Laws of the Realms. - Garryy - 07-03-2024 . . In comes the Midpoint, producing their own set of rules that regulate their commerce and company. It is a very simple set.
![]() Quote:The specific regulations and expectations of Midpoint: Laws of the Realms: Delphina - ry0un0suke - 08-19-2024 ![]() Land of Faeborne and the Mother Goddess Nemea. As of 2132 [updated 2164], the following are expected standards that visitors and citizens alike should adhere to:
ꕤ Occultists are banned from entry into Delphina. Any caught will be escorted out by the Elzara. Refusal to depart will result in arrest and fine of 20,000c.
Repeat violation of this law will escalate punishment to exorcism.
ꕤ Demons are not allowed in Delphina and are arrested on sight if spotted.
ꕤ Practice of black magics such as riftmancy, necromancy and witchcraft is forbidden and subjected to immediate arrest.
ꕤ Creatures known as 'magical beasts' are permitted entry but are encouraged to seek clearance from an Elzara member to ensure they are not a danger to the public.
ꕤ Her Wondrous Woods, a sacred grove, is off limits to foreigners and trespassers are subjected to a fine of 30,000c, unless with allowed company.
ꕤ Merchants are advised to not sell dubious or Nemean artifacts.
Should this surface, their license to sell within Delphinan borders will be revoked and they will be subjected to a varying fine and all assets seized.
ꕤAssault on Delphinan citizens, especially Faeborne, will result in arrest and punishment appropriate to injury sustained. Varying from imprisonment or fine or worse.
ꕤ Assault on the Lumin King is ill-advised to any who values their life as is.
ꕤ Disrespect to the Mother Goddess Nemea within the realm's borders will receive a warning. It is unlike to be issued more than once.
ꕤ Destruction to property is subject to arrest and fine depending on the value of what was destroyed.
ꕤ Thievery is subject to arrest and fine depending on the value of what was stolen. Failure to return the material will result in harsher punishment.
ꕤ Worship of other Gods is allowed so long as it is not in active conflict with Nemea.
Official Figures Lumin King Camino de Caewynn Heir and Luminary Sunsets over Moonlight Duchess Melionette Meanderteau Marshal of the Realm and Suladari Lord Commander Kalione Meanderteau Elzara Lady Commander Amnestria Caewynn Royal Guard and Prince Vanitas Caewynn Royal Guard Cielia Meanderwing Ranger Unit Captain Erelaehiem Suladari Wavewarden Jelloba Royal House Seneschal Punishments Fine Debt issued and paid to absolve the crime committed. This will vary based on severity. Refusal to pay will result in more drastic punishment. Community Service Service to the citizens and royal courts of Delphina. Crops watered, mines emptied, gardens tended. Physical labor for a set period of time. Enlightenment Exclusively learning of the realm's laws and Nemea with the Luminary for a set period of time. Ranging from one to three years. Imprisonment Isolated from the realm and confined into a cell. This may range from several months, to one year, three, five. Exorcism Occultists may pay for their crimes in the loss of their magic, be it by choice or unwilling. Mutilation Paid for in ways coin, service and isolation cannot. Blood given. Execution Forgiveness beyond the mortal coil. RE: Laws of the Realms. - Milly - 09-08-2024 Social Law
Religious Law
Military Law
Punishments for breaking the law vary between situations, but the most common punishments are: Fine Debt incurred to the Holy State of Aphros, to be paid as soon as possible in order to be absolved of the crime perpetrated. Refusal to pay will result in a higher level sentence. Community Service Served anywhere from a year to two years. One may be forced into re-education, or simply attend to the needs of others while wearing an anti-magic restraint. Often saved for more minor crimes. Re-education For those unaware of the Lord Warden, or who have forgotten. While wearing an anti-magic restraint, they will be taught (or in some cases re-taught) the ways of Athelios. It is here they will learn to never commit the crime again. Jail Time Spent within a cell for at least a year (longer for repeat offenders), one is not allowed to interact with the wider world due to the crime(s) they've committed. Flogging Either a public or private spectacle depending on the severity of the crime. It is bloody, and is certainly a show when it's done in public. The wounds from this day will translate to repentance. Machina ex Poena While it's common for those who follow the faith to augment their bodies with prosthetics and some procedures are seen as blessings, others are often used for punishment. These often involve hesitant victims, criminals, and sinners, offered a second chance and forgiveness under service of the state. These involve more advanced contraptions, such as subcutaneous remote-controlled shock devices, replacing entire limbs with monstrous alternatives instead of a human-looking equivalent, or other such things. Exile For those that forget their way or continue to act insubordinate to someone of higher rank, or those who disrespect the Lord Warden or fail to showcase improvement from a previous sentence. Often these can range from five years to a lifetime, depending on the severity and attitude. Exsanguination There is a certain belief that the blood of a sinner contains the depravity through which they led their lives. As such, executions by exsanguination aim to remove the blood within a sinner’s body entirely, accompanied by circles of prayer that consecrate it. This way, it is believed that a sinner may move on free from the burden of their deeds. Born in Aphros, this method of execution is served for those that conspire with witches, demons, and necromancers or are one of them, or is an unrepentant killer not approved by the Oracle. Authority Oracle, Thomas G. Equisol Secretary to the Oracle, Miriam S. Equisol Commander of the Bastion, Ansel Pontifice of the Asperan Church, Falke Bargiel Umbra Captain, Barron Bargiel Astra Captain, Justia RE: Laws of the Realms. - Haseroth - 01-30-2025 ![]() RE: Laws of the Realms. - FrozenDeadGhost - 04-03-2025 ![]() ![]() Applies to matters of government and not the general public.
Public Law Applies to every individual within our territory.
Civil Rights
Military Law Applies to Paladins, Clerics, Sentinels, & Master at Arms.
Sentences In the cases of self defense, unnecessary force will be investigated & reviewed. Fine Debt issued and paid to absolve the crime committed. This will vary based on severity. If you are incapable or refuse to pay your fine, your sentence will be shifted to other forms of repayment. Community Service Service to the citizens and Royal Court of Altharim. Physical labor for a set period of time. Edification Re-education of ethics, laws, & religion (depending on the relativity of the crime) with one member of the Royal Court assigned at sentencing. Imprisonment Isolated in a cell being the most severe with freedom to the general public or travel with a mana restricting collar. This may range from several months to several years. Trial by Combat The two disputing parties are sentenced to resolve their differences via combat. In matters that involve non combatants, they may name a champion to represent them but they must have the same citizenship as the selecting party. Mutilation Payment in matters of an eye for an eye. Most often the form of punishment for thievery of vast wealth via a removal of a hand. Execution For the most unforgivable high treasons. Authority Figures Ishildr E. Sun - Queen Acting monarch and absolute leader of the city Za’agan Sun - King Titular vice-monarch Malxe - Commander Right hand of the Monarch & acting Military general |