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those poor boars - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: Out of Character (https://chronicles-of-eternia.com/forum/forum-1.html) +--- Forum: Suggestions (https://chronicles-of-eternia.com/forum/forum-7.html) +--- Thread: those poor boars (/thread-12255.html) |
those poor boars - CuriosityaboutMyself - 08-09-2022 i look at people, standing at the boar spawns, wondering if it's really that worth it to mindlessly spam aoes for exp i suggest that boars spawn randomly around the map rather than in groups in select places not sorry RE: those poor boars - ratqueen - 08-09-2022 just paying my respects to nemea, goddess of the hunt RE: those poor boars - Gravelord - 08-09-2022 The hunter keeps complaining about the boars I'm just doing what I've been asked to (times a thousand) RE: those poor boars - DRAGON - 08-09-2022 (08-09-2022, 12:45 AM)ratqueen Wrote: just paying my respects to nemea, goddess of the hunt ![]() RE: those poor boars - Penguin - 08-09-2022 It is ic. but really, making think spawn randomly is really painful and it might be not great for the game. Not worth changing... and what you gain is not that much, it feels a lot now due to the game being new. But yeah, Nemea, it's ic. RE: those poor boars - VibeEntertainment - 08-09-2022 Goddess of the Hunt smiles upon you. RE: those poor boars - CuriosityaboutMyself - 08-09-2022 next suggestion: make only level 10+ mobs drop 1 exp RE: those poor boars - Mouse - 08-09-2022 Once the game settles down, an idea could be to just limit or cap the amount of EXP you can get off of mobs a day to encourage people to participate in the world, but primarily rely on rp for exp. This is a direct nerf to myself I have 4k exp and I guarantee 1/4 of it comes from boars but it is probably healthier long term. RE: those poor boars - Malek - 08-09-2022 personally i would like to change things in a way where i have the most rpl RE: those poor boars - Chance - 08-09-2022 (08-09-2022, 12:55 AM)CuriosityaboutMyself Wrote: next suggestion: make only level 10+ mobs drop 1 exp I'll do a map pass to make sure enemies and spaced nicely & are a reasonable level Very aware that the +EXP from monsters is iffy, though. Lots of good solutions to that. |