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Chronicles of Eternia
Justice for holy / occult / grav / illusion / time - Printable Version

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+--- Thread: Justice for holy / occult / grav / illusion / time (/thread-1222.html)

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Justice for holy / occult / grav / illusion / time - Suke - 01-01-2020

all openers are 15 or 25, why we the only ones gettin cucked with 30 rpp openers?

ain't fair :'(


RE: Justice for holy / occult / grav / illusion / time - Starry - 01-01-2020

Because those trees don't have 15 rpp attunements that you need to buy


RE: Justice for holy / occult / grav / illusion / time - Jess - 01-01-2020

All of those trees are strong (and I use Illusion), leave them at 30. It makes sense for them to stay there.


RE: Justice for holy / occult / grav / illusion / time - Suke - 01-01-2020

u all suck


RE: Justice for holy / occult / grav / illusion / time - Solen - 01-01-2020

Yea it makes sense for it to stay how it is. They are quite strong and like Starry said, "Because those trees don't have 15 rpp attunements that you need to buy". It would just make them stronger to lower it.


RE: Justice for holy / occult / grav / illusion / time - Detective100 - 01-01-2020

"Because those trees don't have 15 rpp attunements that you need to buy"

Say that to nature. There isn't a single 15 rpp to buy there, so you technically got to spend 65 RPP now, in order to get intermediate nature  Sad


RE: Justice for holy / occult / grav / illusion / time - Kazuki - 01-02-2020

Ngl where my RPP for ENERGY? UNARMED?


RE: Justice for holy / occult / grav / illusion / time - Gold - 01-02-2020

Don’t sleep, Riptide still has to endure the most suffering.
Water Attunement 15
Water whip req for riptide 10
Javeline 25

That’s 50 rpp. Save them boys.


RE: Justice for holy / occult / grav / illusion / time - Milly - 01-02-2020

Any of these trees really don't need it.


RE: Justice for holy / occult / grav / illusion / time - Kazuki - 01-02-2020

You can't necessarily lower the cost for Gravity since the first three spells EQUAL 60. Which is needed for the intermediates.