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State of Meranthe - Printable Version +- Chronicles of Eternia (https://chronicles-of-eternia.com/forum) +-- Forum: In-Game (https://chronicles-of-eternia.com/forum/forum-9.html) +--- Forum: In Character (https://chronicles-of-eternia.com/forum/forum-15.html) +--- Thread: State of Meranthe (/thread-12189.html) |
RE: State of Meranthe - Nailman - 08-28-2022 ![]() 2004 AC
Quote:
Quote: RELATIONS
RE: State of Meranthe - Knawlidge - 08-28-2022 ![]() ![]() The winds of success travel from the mountaintops, though the arctic air does little to suppress the flames that scorch the surrounding forestry and infrastructure of what was once Elmyra. The center of Meranthe's liberation has brought times of celebration through Vdalion following their victory. With furthering expansion efforts, Vdalion's economy has begun to flourish, and the housing market is teeming. The Western portion of the mountain has since been inhabited, with the construction of Grimhjall's subdistrict; Folkmoot. The southern section of the Mountain, has been constructed into the clan Ursus' home, Bjornheim. Quote:"People of Vdalion; this day marks a step forward for the liberation of Meranthe. The destruction of Elmyra marks the freedom Ymir intended for this land. We, Giant's, were born for this very purpose. To defend what freedom Meranthe bears. To keep our land's lawless." ![]() • Following the conduction of a most recent raid, Vdalion has succeeded in their goal of razing Elmyra, liberating the resources of the mine's.
• Recent discussions between the crew of Port of Fortune and Vdalion has established an alliance, under the pretense of mercenary employment.
• The election of the Moot has been decided for the year's 2005-2010, naming Surtyr Folhammer as Frostspeaker, and Hrungnir as Flamespeaker. The position of Thane, remains unchanged, with Kane leading the Huskarls.
• Diplomatic talks between Delphina and Vdalion have begun, following the razing of Elmyra.
• Raithe, formerly the rank of Berserkir, has been promoted to Einherjar; Right hand of the Thane
• A Summit is called; a Moot open to Vdalion and it's allies, to take place in the coming month. (August 28th, 7pm EST) Quote:The Frostspeaker was seen moments after returning to Grimhjall from the battle pinning a parchment to the bulletin at the center of town for all his peoples to see. It was written formal. ![]() Aphros - Allied
Delphina - Exploring Diplomacy.
Port Fortune - Allied Necromancers - Hostile
Cult of Misfortune - Hostile
RE: State of Meranthe - Avee - 08-28-2022 ![]() ![]() 2004AC "The question isn't whom or how, it's where, and how much?" Idle undulations of waves caress the shores of Port Fortune. They continue as they have for years now. Yet, quiet contentment underlays brisk and fortuitous happenstance. It's spoken that the march of progress is slow, and inexorable. Those of Port Fortune choose not to abide by such. Rather, the development of the island village has been expansive and rapid. Several hundred homes dot the gentle slopes of the atoll, each as quaint as the last. One might hardly recognize what it has become, to what it was but years ago. Despite the perturbing lack of a formal government, the informal has seen success. Many factors contribute to the fantastic growth of the settlement.
Developments
A large sum of money, 100,000c to be exact, has been spent on the improvements of infrastructure, including but not limited to the construction of additional housing, for both magi and non-magi. Port Fortune's leadership has come to the understanding that housing these two disparate groups within the same area is not necessarily to be benefit of the latter. Following a particular incident in which a magi whom was buying fruit from the market accidently injured several non-magi, this understanding was reached. The later understood to be aeromancers excuse of "Gotta go fast!" was not deemed suitable, and they were punished accordingly. In addition to this, some dredging projects have taken place, allowing some of the more shallow areas of the island to be reclaimed, though these are small in number, the added farmland is certainly a boon. The ship within the center of the atoll, as well, was renovated, and several small apartments, in the style of ship cabins, have been made available for rent. How quaint! How rustic! A small shipyard has been developed as well, though the purpose of this is unknown, the experimental hulks it churns out are slowly becoming more advanced, and more stable. Things are looking up, and the blue n' white waves proudly from the tavern. Relationships
Vdalion : Allied Aphros : Friendly Delphina : Neutral Black Thorn Cove : Skirmishing RE: State of Meranthe - Kinsuke - 08-31-2022 ![]() 2005 AC
Quote:"Draining has this great winter been. Only when we accept the past is over, and move towards the future with change will we ever see the Spring bloom." Years of war find Dal'Thala pressured and with the sudden loss of their monarch lost in the darkness. Much had changed in only a few months with little time being offered for recuperation. Despite this despair that rolled over their lands would they persevere? Communication between Vdallion and Delphina bring about the Summit of Leaders. There a shaky bridge of peace is walked upon with loud shouting and roars coming to and fro. With the new year coming, the people of Delphina would find respite as their forests and lakes are no longer plagued by the horror of magi warfare. There is a sickly disease that moves through the forests instead. Black magic runs amok and is under constant pursuit. By shadows, the members of the coven lash out and are struck down. The undead walks and tries to force entry upon the lands. The waking nightmare is replaced with night terrors. In lieu of such events, the capitol of Dal'Thala prepares many celebrations for the year and those that follow. Talk of the Seasonal Festivals returning rings through the populace and even rumors of their contents cause many to start preparing. As the seasons have changed so too has Dal'Thala as they return to their love of the arts and muses. Meanwhile, the Greathive begins their hunting of the true enemies of Meranthe's future. Following similar teachings as Oberon, King of the Fairies from ancient history, the New monarch seeks to create a large court that shall handle all the happenings internal or foreign in nature. Festivities, the creation of the arts, and the exploration of beauty are put far higher on the priorities of the court. Alongside this comes to re-establishing of the Guild Lightgarde which shall focus its efforts upon ascending the Tower of Aetius during the Season of the Black Hunt. ![]()
Quote:Changes to the Court ![]() Vdallion - Tentative Peace Aphros - Peace Witches and Necromancers - Hunting Sport
RE: State of Meranthe - voyd - 08-31-2022 ![]() 2005 AC
"At long last."
![]() Much persists within the realm of waking life. An era of peace set upon Meranthe as nations set aside their differences for a time, ceasing in abhorrent behaviors towards one another as focuses are turned towards those creatures of the night. A rise in the number of undead having been noted upon the living, and a quaint sense of plague having set upon Meranthe as sightings of a familiar wilt and rot becoming more widely notable. The practice of Necromancy is clearly present once more after the scattering of the last followers of Ozmandius Tal.
Many are left to ponder the reasons why, but unbenounced to anyone had a grievous would formed within the heart of Meranthe. Deep underground had the Lost Council been hard at work in establishing a hidden sanctuary, a landmark and bethel to the pantheon Caius, surely the source of the rot beginning to set upon Meranthe as it slowly become a sanctuary for the growing horde of the Lost Council. Their ambitions being fulfilled, in the silence of the night. This establishment, to it's members, has come to be known as Perdition. It is a haven for some, and a nightmare for others. Reaking of death and decay, it's ocupance generaly consisting of risen dead or failed fleshcrafting projects alongside the Necromancers who had summoned them, their students included. Though locating this establishment is no easy task, as their has been established the point that any who speak of the secrecy of their union shall be put to immediate death. Enough to strike fear into the heart of any who would hope to betray, though most among them would likely be unable to do so regardless.
Quote:"I have spoken upon the ushering of the return of our era. The era of progress, of evolution. Let this monument be a ![]() • A hidden bethel has been established deep under the grounds of Meranthe by the Lost Council, a tribute to their chosen Pantheon Caius.
• Work has begun upon a cryptic anvil of occultic properties, a forgemaster risimg among their ranks.
• The number of sightings of undead warriors have risen, certainly a concern for the triumvirate of hunters.
• It can be noticed that there will linger the occasional rot and plague upon the generally ambient wildlife of Meranthe, no doubt the wake of the Undead.
• The Lost Council secretly move to undergo a series of tribulations, ultimately leading to their goal of revealing the location of the Last Grave. Relations None RE: State of Meranthe - Chance - 09-01-2022 Updated the main page with the current known settlements (let me know if I missed any).
As a reminder, half a heart settlements are vulnerable: Defeat in one battle is all it takes to raze/conquer them, and the victor gains 25000c.The settlement that leads a successful offensive battle against another is also is guaranteed to gain half a heart if they're not yet a full heart. New, indepedent settlements can become a full heart by: - investing 100k+ after 2 weeks of high activity (via ticket, after a State of Meranthe) - leading a successful offensive battle against another settlement - becoming a publicly declared vassal state of one of the three Realms (Delphina, Aphros, Vdalion), supplying them with warriors and tribute/tax RE: State of Meranthe - Glulisine - 09-04-2022 ![]() Quote:"...but one shall rule, for She is Queen." Within the heart of Delphina, was a meeting to determine the new Monarch of Delphina that grew violent. With several in opposition to any but a faeborne taking the throne, several small skirmishes broke out amongst the capital. After the smoke settled, the Greathive Queen, Ormici seized the throne, giving but a brief speech following her claim. Quote:"...I've long grown tired of my ilks sentience being brought into question. We are not pawns, we are not pets, we are the Greathive. Brought from the Shadowlands to protect the realm of Delphina, but it's traditions and Monarchs past have made our prerogative most difficult. We will save the people from the traditions that bring forth only regression, and strife. ![]() - Queen Ormici has taken the title of Monarch.
- Commandant has been chosen to lead Dal'thala's armies.
- Annalyse has been chosen as the nations treasurer.
- Kelika, Catalyst, and Kizzek have been named as the Queen's Guard.
- 100k is being placed towards repairing the damage dealt during the second coup.
- Vessix is to work alongside Annalyse to spread the Greathive's coffers and arm the people.
![]() To be determined.
RE: State of Meranthe - Chance - 09-04-2022 ➤ Following the takeover by the Greathive at the lead of Queen Ormici, Dal'Thala, the Capital of Delphina, is no longer considered a part of the Realm of Delphina, it's its own separate city-state that does not receive support from the weakened Realm of Delphina. Many of the Faeborne and their loyalists left to other places. There is still a number of Faeborne in the former Capital, however. ➤ Suli'mara, recently founded by the ousted King Amadiel in his surrender, is given some support by the Realm of Delphina (+2 buildings, 220, 740, 1). It is considered the local refuge spot for Faeborne of the Capital that do not support Dal'Thala. (holy crap please find someone to make this place not ugly) ➤ Long-term stability in Aphros at the behest of the Lord Oracle Hadrian and his government has restored half a heart. RE: State of Meranthe - Kiha - 09-05-2022 ![]() ![]() The people of Ymir, warm in their homes within Grimhjall, Folkmoot, and Bjornheim converged upon the Standing Stones to witness the start of the new quinquennium. There was talk of rekindling strife amidst the continuous attacks by coven and cabal upon wanderers and even the fledgling borders of Ryai'sumar, all addressed by the Moot Council. 'The Old Ways're still present in Vdalion t'day 'cause of their stability, an' the wisdom that came up with'm. There is not yet been a man to lead Ymir's folk alone since Him. So the Moot decides.' - A Greybeard In the aftermath of the discussion, the will of the people and the wisdom of the Moot deigned one thing above all else amongst the discussion with the knowledge at their disposal: Peace with the Greathive will not be possible until it is known they can survive without consuming Meranthe's magi. In wake of this Council decision, the Blackened Banners of the Huskarls rise again, their omen visible upon the cliffs of the frozen mountain. The fires of the Giant forges billowing smoke. ![]() Several other announcements and developments graced the first Moot of 2006, with new Moot Council and Flamespeaker appointed, as well as the declaration of Vassal Ryai'sumar. New Moot Council: Mia Emara Renee, Seidrs' Voice Hohenheim, Mythos' Voice Raithe, Godkins' Voice Eitr, Flamespeaker These voices will hold a vote in the Moot henceforth, and with that all the responsibility that comes in tandem. ![]() Aphros - Allied Greathive - Hostile Port Fortune - Allied Ryai'sumar - Vassal
Necromancers - Hostile Coven - War RE: State of Meranthe - QuietTheMind - 09-06-2022 ![]() 2006 AC Quote:It was always my dream to unite my people. Ryai'sumar is the beginning of that and so much more. In these perilous times we must stand together, for united we are strong.
With more settlements staking their claim in the West, the desert and surrounding areas have been seeing more activity. Once a land devoid of civilization, it is now teeming with a life of its own. The land is harsh and deadly to anyone who might find themselves lost there. Despite this, it has become a haven for those seeking to build something of their own and those in need. The budding culture has become diverse in recent years, hosting all manner of non-magi and magi alike.
After negotiations with the former King of Delphina, Amadiel, the two settlements of Ryai'sumar and Suli'mara have merged to become one. Under the leadership of Ryai'sumar's Governor, Vycera, the two will be working together to continue to provide refuge for the scattered refugees of Delphina. Suli'mara will continue to be the refuge for those that do not support the current regiment of Del'Thala and further solidify the unity taking place in the West. In addition, there have been other small announcements made;
Aphros: Neutral Vdalion: Allied / Vassal Del'thala: Hostile Port Fortune: Neutral Necromancers: Hostile Coven: Hostile |