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Key/Character: Miyuhiko
Event Name: Shadow Wraith Hunt
Responsiveness: 9/10 - For their first event the timing was very fast and the DM rarely changed pace, the injuries were probably the slowest bit, but even those came out relatively fast.
Balance: 8/10 - Beginning round was very underwhelming, every round after they got better, and better, and the final fight had three downs and everyone was on the verge of getting an injury. Very good. With lots of room for improvement
Storytelling: 8/10 I try my best to be invested in the story telling in events, usually it doesn't fall, but this had a clear narrative, and a proper conclusion, due to the nature of the event it was nothing out of this world. But people were saved, and you got to see the differing moralities between the PCs present. Not bad at all, pretty good, it was a very simple event though very hard to mess this up
Fairness: 10/10 - I got injured for being dumb, others got injured for going down, though nothing was unfair and everyone got what they were supposed to get, and the loot was good for the ease of the event we were doing. All and all a very fair experience.
Overall: 9/10 - Really good. Good job. You did good. A fun lil four hours.
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03-18-2024, 07:33 PM
(This post was last modified: 03-18-2024, 07:34 PM by Cloutio2x.)
Key/Character: Lotte
Event Name: Shadow Wraith Hunt
Responsiveness: Considering it was someone's first time, they used responses well and incorporated a rolling system where they'd need to adjust on the fly. With this in mind, I'd say it was very good. Felt like choises mattered within the responses.
Balance: I agree with the beginning round being underwhelming, but after each battle it quickly grew and became better and better. By the end of it I think it was pretty great and proved a real threat. I hope you get even more creative in the future, I think you're on a good path!
Storytelling: There was clearly a plan for this event from the start and it was able to stick to the theme without heavy railroading. Things naturally seemed to fall in place and things were easy to follow from the start. Times where you felt bad for others, time where you felt entirely the opposite and wanted to get rid of them. Great work.
Fairness: Injuries for failing, bonuses for succeeding. With the injuries given, the rewards handed out seemed very fair. Again, you did a great job especially with this being your first event. The material at the end was also interesting, glad to see it go to hands that will likely use it well.
Overall: Fantastic, especially for a first event. I hope you enjoyed yourself and telling the story you wanted to tell while also entertaining others. An armed EC is very hard to run compared to any other and I think you handled it pretty good! In the future, continue to do things you feel passionate about and write cool things, I'm sure you'll do even better.
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Key/Character: Christophore Garijn
Event Name: Cosmic Horrors
Responsiveness: 10/10 What was thrown out towards us was pretty good. It did feel like what we said and rp'd was being taken and engaged with in however way we were going at it.
Balance: 9/10 Some corner hugging was needed for me. However, I played armed, so that was expected and no act of balancing would have changed this. There were more than enough openings for me to slide in and attack however, so from my point of view it was alright.
Storytelling: 9/10 A series of small, personalized story bits packed together to form a coherent event. I cannot complain about either the idea of execution of things.
Fairness: N/A I cannot judge as the dice were entirely in my favor the whole time. I wouldn't mind a few challenges more, but we'll see how some choices we made affect us in the future.
Overall: 9/10 I had a good old time while ruining my sleep cycle for next few days and I'd not have it any other way.
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Key/Character: Margot Mikos
Event Name: Cosmic Horrors
Responsiveness: 10/10 Responses were quick considering the number of people, and they were very acknowledging of the posts of others and incorporating them into the narrates.
Balance: 8.5/10 Balance was overall alright, the only recommendation I have is when you're dropping a bunch of the same spell at once be slightly more careful about which spells are being dropped. Otherwise though nothing felt overwhelming and I feel like how we fought mattered as much as the strength of the EC which is nice
Storytelling: 10/10 I really appreciate how you gave each person a moment or time to shine and play a part in the overall narrative of the event.
Fairness: 10/10 I feel as though the rewards were fair to the overall risk, no complaints here.
Overall: 9/10 Good job! I know starting to do events can be a bit rough at first from my own experience, but you did well.
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Key/Character: Phaedra M. Equisol
Event Name: Cosmic Horrors
Responsiveness: 11/10
Balance: 9/10
Storytelling: 11/10
Fairness: 10/10
Overall: 11/10
Despite how long the event was? Both attention to detail and attention to the individual pc's made things feel like a good adventure. Each pulling through with team-effort! Def recommend this one to run your events. Battle was also fun, nothing TOO oppressive nor annoying. Everytime I fell? Kinda felt like I could've just avoided it. Love the fact, I unleashed an eldrich beast onto the world. Opps.~
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Key/Character: Llevara E. Mikos
Event Name: Cosmic Horrors
Responsiveness: 10/10
Balance: 9/10
Storytelling: 10/10
Fairness: 10/10
Overall: 10/10
They did a great job in keeping attention for a lengthy event. Flexible to adjusting to the change in roster in still making it feel personable for those attending. Allowing everyone to have a moment than being an event for the requester - me! There were consequences that can be tied into other story lines within Meranthe; choices did matter. The fight scenes were fair and led to interest down to the wire moments for other members of the party to give them shine.
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Quote:Key/Character:Lexi Equisol
Event Name:Cosmic Horrors
Responsiveness:10/10
Balance:10/10
Storytelling:10/10
Fairness:10/10
Overall:10/10
It was a great time i loved every moment of it still am confused as to what happened but i was there and i had fun, a good time all round.