Peep 'Puff' TopiaUnarmed Damage // Iron Fist / Assassin's Fist
#9
I don't think any changes to unarmed should be made until the average rpl increases. Obviously, it's going to be strong during the beginning of the game. When enchants and weapons become more commonly available it's viability will drop. Honestly, the stats unarmed gives isn't an issue at all. If it needed to be changed I'd look at jab. It's just a dash strike on steroids. Blink tp that spawns behind an enemy, avoiding any skill shots and giving you incredible set-up. It doesn't lock you in an animation, you can't counter with a beam, it's just so good.
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RE: Unarmed Damage // Iron Fist / Assassin's Fist - by Teemo - 12-01-2019, 01:31 AM



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