The Black KnightThe Therian Code
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The Therian Code
A set of Guidelines that are encouraged to follow and is the standard of honor. Those outside Theria may or may not be offered the same respect and honor by the code.
  1. Any slight between Guilds must be settled by ranking officials of the involved guilds.
  2. War or open conflict between Therian Guilds must only come after a meeting between their leaders. Hostilities that escalate to that level should show respect to Therian diplomacy.

  3. Any Guild of Theria operating outside of Theria represents themselves only, they are not to represent Theria or claim to.

  4. Parley - When called by a sigil bearing member of a guild, the request should be respected no matter the circumstance, even hostility, and negotiations should begin within <two OOC days>. If called in hostility, the initiator can be taken captive, but must not be harmed until negotiations end. A higher ranked officer of their guild should also be notified before the negotiations end. Breaching Parley by harming the initiator is considered dishonorable.

  5. Palaver - When Parley breaks down or is abused, it is considered Palaver. Palaver is a mark on the guild at large, not just the offender. Having Palavers on your guild is an ugly mark on a guild and weakens all guild members to the claim of Parley. The offenders of Palaver should be disowned to maintain the reputation of the guild.

  6. Guild Sigils should be returned to their Guilds, either by giving the sigil to the Council of Warlords in confidence, or by directly returning it to the Guild in person.

  7. A Therian guild is a way of life. A collective purpose, not a vehicle to personal gain. A guild that’s any less is just that, not equal.

  8. A disowned Guild Member has lost their honor. Grand acts must be performed to reclaim that honor.

  9. No Therian shall ‘double-dip’ in their commitments to a Guild. It is the opposite of Therian honor.

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