mat13295The Esshar Venators
#1
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Quote:"Fortune and Glory, kid. Fortune and Glory."

Within the last few years, one of the many guilds that had been created was known as The Esshar Venators. A guild dedicated almost exclusively to the hunting of some of Esshar's most rarest and powerful beasts on the continent. Originally the guild started out as only a small handful of hunters originally sharing tips and tricks on how best to take down the common deer or rabbit, eventually these hunters had grown bolder. No longer did the trophy of a deer to be hung on the wall suit these men and women, they lusted for more. From Deer, to bears and finally onto more extremes such as dragons, Krakens or even daemons.

The group has grown in size and has actively been trying to recruit more members to bolster the size of their hunting parties. While many joined for the promises of riches they could find within the dens of some of these creatures or for the chance to create mythical weapons and armour from the sturdiest scales, sinew and bone, every hunter all shared a singular purpose. For the glory and for the thrill of the hunt.

Ranks of the Venators:

Quote:Expedition Leader: The head of the Guild. They will usually be the ones posting bounties for Hunters to take on while also managing business affairs with the Craftsmen. They also are expected to join in on any Guild wide expeditions that may occur.
Head Hunter: Those who have proven themselves multiple times on expeditions through acts of bravery, heroism, devotion to the craft or have managed to have taken multiple trophies from hunted beasts are promoted to the role of Head Hunter. They are tasked with overseeing their own group of hunters and Rookies, assisting in training as well as making sure their companions are in fighting shape. (usually in the form of their equipment and gear as well as physical health.)
Hunter: A Rookie who has managed to survive  complete their first successful hunt. These hunters are usually at the very least competent with their own skills and abilities and have more than likely grown more experienced in the skills of tracking, hunting and of course, fighting.
Rookie: A fresh recruit into the Guild. They have yet to adventure out into the wilds on an expedition to prove themselves as a true hunter yet. A Rookie will be shown the ropes by a Hunter or their assigned Head Hunter.
Craftsmen: Smiths, alchemists and runesmiths who have thrown their lot in with the hunters. Many are also hunters who have taken on a trade and will be provided with raw materials from expeditions to better gear other Hunters as well as themselves.


Venator duties and responsibilities.


Quote:
Life within the Guild is, as one would guess from their name, centres mainly around the locating, hunting and collecting of worthwhile monsters. As such many of the duties revolve around it as well. All members are expected to join as many expeditions as they are able to. On the flip side, the guild does NOT require complete devotion. For many Hunters it's a sidejob to break free of the monotony of their lives. Joining any guilds affiliated with Essharn is allowed, however if conflicts are likely to arise it is best to either commit fully to the Guild or join the other.

Members are not to hoard loot found during an expedition. They will be equally split amongst party members if possible. Trophies, however, are strictly the ownership of the Hunter who managed to claim it themselves. Head Hunters are expected to collect loot to split amongst their squad to prevent squabbles until the expedition team can return to safety where they may begin handing out goodies.

All Hunters are expected to keep their fellow hunters safe. Any who harms or endangers their allies will be kicked from the guild and likely have trophies confiscated. In the same note, Hunters are to respect and follow the Law of the land they are in or face similar expulsion.

Outside of the simple guidelines and rules above, Guild members are free to pursue their goals and are encouraged to do so and even ask other members for assistance. Be it developing new forms of magic or equipment to discovering new lands beyond the continent, the Guild will usually provide some form of assistance.

Commissions may occasionally be brought to the Guild. These are expeditions provided by outsiders to the guild who require some form of monster to be hunted. In these cases, the commissioned monster and any specified loot asked for is to be brought back to the guildhall to be presented to the client. Theft or desecration of the target will end in reparations being provided to the client and punishments handed to the one responsible.

Life of a Hunter:
Quote:The life of a Hunter outside of hunts is rather simple. Many hunters tend to train themselves and others or seek out rare creatures or materials in the wild for the guild itself to use. Within the Guild Tavern, Hunters are very well known to share stories of their adventures to visitors and other hunters while feasting on the meals provided by the Wait staff. Many of these meals are highly sought after delicacies, created from some of the hardest to get ingredients and cuts of meat in the land. Many of course having been gutted from the Guild's members.

If interested in joining the guild, you can post either here with the format below, contact me on discord at Mat13295#3935 or locate a hunter in-game to ask about recruitment.

Quote:In-game name:
Age:
Background/History:
What monsters are you interested in hunting/making weapons and armor out of in particular?:
Discord:

#2
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Character Name: Flint Westman

Age: 18

Background/History: Flint Westman was born to a poor village lady in some small, unnamed Essharian Village. His father was a peddler who arrived one day, bed a woman, and never returned. His mother was illiterate and he never learned how to read. His mother tried to raise him the best she could, but he was a troublemaker.

He often played rough with other kids and became the town bully. His mother died when he was fourteen and a old grizzled hunter offered to take him in as long as he didn’t slack off. He was taught the basics of hunting and magic. Convinced of his talent, the hunter sent Flint off to the capital to make his way in the world.

What monsters are you interested in hunting/making weapons and armor out of in particular?: A thunderbird! I think Giant beasts that take multiple hunters to take down would be cool too.

Interests: Hunting, Justice, Wilderness Survival, Tracking, Sparring, Money, and Investigation.

Discord: Purple Geometric Figure#6692
#3
An addendum: Locate Adrasteia Drakos in-game if you're looking for the leader and main recruiter.
#4
In-game name: Adahy

Age: 18

Background/History: Originating from the slums Adahy spent most of his life running about the streets and the edges of forests. It’s during his early years that he found himself taking a deep interest in the wilderness about him. When he wasn’t getting in scraps within the Essharan slums he was off learning to track beasts with his father. Thus his obsession in hunting began-- He’d start himself off small and work his way to the biggest thing he could find.

What monsters are you interested in hunting/making weapons and armor out of in particular?: Creatures that may dwell within the desert or swamps. If they have the possibility of being coated in mud or bones, I’m absolutely in.

Discord: skeletalWarrior#2628
#5
In-game name: Aegnor Watts
Age: 13 (As of Application)
Background/History: A young boy, born of a trio. He is from a family of nomadic merchants and hunters who found ways to make money and currency by any means necessary, as long as they were free.
What monsters are you interested in hunting/making weapons and armor out of in particular?: Nothing in Particular, but perhaps desert and mountain based beasts.

Discord: Jack Kingpin#0787
#6
In-game name: Cirice Watts

Age: 13

Background/History: Middle child of three, and the only girl, there isn't much 'history' there. Parents were travelling merchants, most of her family is/was, but as of right now its just her and her brothers trying to find a place. 

What monsters are you interested in hunting/making weapons and armor out of in particular?: Something big and really old. 

Discord: Gunner the Gun#5191
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