04-10-2020, 02:41 PM
Make upgrading an enchantment subtract the energy cost of the previous enchantment from the new enchantment.
OK, that sounds confusing as hell, but it's like this:
A T3 Durability glyph costs 500 energy.
A T1 Durability glyph costs 1000 energy.
If a T1 durability glyph is cast on something with a T3 durability glyph already on it, 500 energy would be refunded/it'd only cost 500 energy. This'd allow you to cast glyphs incrementally rather than having to blow your entire energy store on a single glyph and being out for the rest of the day.
OK, that sounds confusing as hell, but it's like this:
A T3 Durability glyph costs 500 energy.
A T1 Durability glyph costs 1000 energy.
If a T1 durability glyph is cast on something with a T3 durability glyph already on it, 500 energy would be refunded/it'd only cost 500 energy. This'd allow you to cast glyphs incrementally rather than having to blow your entire energy store on a single glyph and being out for the rest of the day.