09-24-2023, 06:27 PM
i hate the unique economy + grindset so much bros
u know there's a reason movies + tv shows + books boil down all of the crafting into a 2 minute montage instead of a whole piece of its own that rivals the wordcount of Animal Farm, even in stories where said weapon is of the utmost importance. three times the screentime is dedicated to the bride convincing hattori hanzo to make the sword than there is screentime dedicated to making the sword itself, and in eternia that's usually flipped the wrong way around.
i have made four uniques for the entirety of meranthe:
- a resonator guitar to be a family heirloom which i poured my heart into and got worse stats than a mythril staff, so therefore nobody wanted to inherit it
- a handful of cheeseburgers made from a corpse where the brunt of the roleplay was acquiring the corpse and vdalionite tomatoes, but which never got spawned in because you can't edit food items anymore
- a black book to write the naughty misdeeds of my comrades into for my internal affairs character (not a good unique, i should have gone for something more meaningful or nothing at all)
- a character-goal-crucial hammer with the ability to steal and store the souls of whoever it kills that was shadownerfed a day after it was spawned in and has, afaik, just been sitting in a chest unused for 3 months
even being picky about when i make a unique, i can safely reflect on all of these except for the hammer and say that they were, ultimately, a waste of time and i would have both enjoyed the game more and had more opportunity to impact the game environment if i wasn't wasting the time it took to create them. the hammer only wasn't a waste of time because the process of its creation significantly affected the course of its creator's story, even if it might never see the light of day again.
stop making uniques unless they enhance your character's (and preferably other characters', too) story more than their statline
it isn't worth the time and effort and prolonged absence of your character from the pool-of-interactable-people
u know there's a reason movies + tv shows + books boil down all of the crafting into a 2 minute montage instead of a whole piece of its own that rivals the wordcount of Animal Farm, even in stories where said weapon is of the utmost importance. three times the screentime is dedicated to the bride convincing hattori hanzo to make the sword than there is screentime dedicated to making the sword itself, and in eternia that's usually flipped the wrong way around.
i have made four uniques for the entirety of meranthe:
- a resonator guitar to be a family heirloom which i poured my heart into and got worse stats than a mythril staff, so therefore nobody wanted to inherit it
- a handful of cheeseburgers made from a corpse where the brunt of the roleplay was acquiring the corpse and vdalionite tomatoes, but which never got spawned in because you can't edit food items anymore
- a black book to write the naughty misdeeds of my comrades into for my internal affairs character (not a good unique, i should have gone for something more meaningful or nothing at all)
- a character-goal-crucial hammer with the ability to steal and store the souls of whoever it kills that was shadownerfed a day after it was spawned in and has, afaik, just been sitting in a chest unused for 3 months
even being picky about when i make a unique, i can safely reflect on all of these except for the hammer and say that they were, ultimately, a waste of time and i would have both enjoyed the game more and had more opportunity to impact the game environment if i wasn't wasting the time it took to create them. the hammer only wasn't a waste of time because the process of its creation significantly affected the course of its creator's story, even if it might never see the light of day again.
stop making uniques unless they enhance your character's (and preferably other characters', too) story more than their statline
it isn't worth the time and effort and prolonged absence of your character from the pool-of-interactable-people
![[Image: characters-2-smaller.png]](https://i.ibb.co/Lt51XxZ/characters-2-smaller.png)