09-24-2023, 11:18 AM
“32 pow, 10 agility, 10 crit. (arcanium gauntlet, ultra rarity bonus added into the power)
The stats approved for the weapon, in comparison:
-5vit, +32pow, +10phys, +10agi, +10crit, +30weight, +2lightningpow (the ultra rarity gone to be added into the power)
So, in total, I get +10 physical and +2 lightning pow, at the cost of -5 vit and +30 power.”
Looking at my own arc gloves you got
+2 pow (rarity maybe?)
+10 phys
+ 2 lightning pow
+30 weight
Fully enchanted you would be hitting decently hard on your unarmed moves 52 pow + 10 phys, then add a phys enchant.
I’m not sure what the criteria is or if they have a chart of some sort to do the math. It does look a little sad but that’s just me looking at the weight. Otherwise it’s not too bad, another +5 pow would be alright.. or just cut that weight by 10.
One thing I agree heavily on is the time sink placed into creating something, it’s the one repeating theme you’ll see from everyone who plays this game over the years. Feels bad to think you’ve been shafted but alas, it’s RP at the end of the day, go get some more mats, talk to some peeps, create a new app with an upgrade. These kinds of posts never really get what you want when numbers are involved, ole reliable statement normally makes an appearance. “Not a verb simulator, focus on story not stats.” Keep that mantra in mind and gradually over time you’ll have a weapon you were glad to not only invest more time into, but eventually be proud of the time it took to get there. (Not neglecting the time you’ve already placed into it, and not everyone has time to dump a month and a half into a weapon, but we can’t discredit those that take IC years to develop something of greater or equal power.)
Happy gaming kiddo #shareholderspeaks
The stats approved for the weapon, in comparison:
-5vit, +32pow, +10phys, +10agi, +10crit, +30weight, +2lightningpow (the ultra rarity gone to be added into the power)
So, in total, I get +10 physical and +2 lightning pow, at the cost of -5 vit and +30 power.”
Looking at my own arc gloves you got
+2 pow (rarity maybe?)
+10 phys
+ 2 lightning pow
+30 weight
Fully enchanted you would be hitting decently hard on your unarmed moves 52 pow + 10 phys, then add a phys enchant.
I’m not sure what the criteria is or if they have a chart of some sort to do the math. It does look a little sad but that’s just me looking at the weight. Otherwise it’s not too bad, another +5 pow would be alright.. or just cut that weight by 10.
One thing I agree heavily on is the time sink placed into creating something, it’s the one repeating theme you’ll see from everyone who plays this game over the years. Feels bad to think you’ve been shafted but alas, it’s RP at the end of the day, go get some more mats, talk to some peeps, create a new app with an upgrade. These kinds of posts never really get what you want when numbers are involved, ole reliable statement normally makes an appearance. “Not a verb simulator, focus on story not stats.” Keep that mantra in mind and gradually over time you’ll have a weapon you were glad to not only invest more time into, but eventually be proud of the time it took to get there. (Not neglecting the time you’ve already placed into it, and not everyone has time to dump a month and a half into a weapon, but we can’t discredit those that take IC years to develop something of greater or equal power.)
Happy gaming kiddo #shareholderspeaks