08-30-2023, 05:14 AM
(08-30-2023, 05:00 AM)PfizerPfish Wrote: This is a good take! I feel like moving forward with a mindset like this would promote healthy balance changes to the game. Less invulnerabilities means that people will need to adjust to their abilities better, something that'll inherently make things a bit more 'skillfull'.
Not necessarily 'less invulnerabilities'- many builds only have 1 or 2 at most anyway- but moreso the ability to add more defensive options in the future so builds can have access to a variety of options for use. It's the same reason why not every spell in a tree can be super good- because they're not mutually exclusive with the other amazing options available.
And it won't make anything more skillful either. Skill really doesn't have anything to do with this particular conversation, fortunately.
... But I'm mostly nitpicking here.