08-29-2023, 09:44 PM
(This post was last modified: 08-30-2023, 12:20 AM by Detective100.)
(08-29-2023, 09:36 PM)chance Wrote: I'd love to see these common 1-shot combos since most rounds I observe last for a few minutes a pop and are usually a nice tug of war regardless of build when the power scaling is close to even. (yes this includes aether beam, starlit halo, metal, whatever else you want to point your finger at)
Generally, 'one shot combos' don't actually one shot, but just deal so much damage the battle starts to feel like it is already over for the one who got hit due to the health advantage.
Are such fights still winnable? Possibly! I've seen people pulling it off (such as the Wra'gul fight VS Isley), but often times once someone gets hit by a big shot combo? They are now a fair sum of health behind, which can be hard to recover from.
That said though? Final Toll can potentially one or two shot people if you manage to get someone stuck inside the multiple AoEs. The damage from the AoEs stack up, which can lead to one's HP getting shredded.
It is hard to pull off intentionally, especially if they have an invuln for when they get caught, but when you do manage to catch them without protection? Oh boy
